Capcom producer Masachika Kawata expressed a desire for the Resident Evil franchise to become annual, acknowledging the challenges of yearly releases. He emphasized the importance of remakes in revitalizing classic titles and generating revenue for new projects. Capcom's strategy contrasts with other companies facing staffing cuts and delays. The pool of Resident Evil remakes may soon be limited, especially after the release of Code Veronica. There is discussion about remaking less celebrated entries like Resident Evil 0, 5, and 6, while less favorable titles such as Survivor or Dead Aim may be left untouched.