Console players

AppWizard
June 26, 2026
Mojang released a hotfix for Minecraft on June 25, identified as update 3.41, which includes technical enhancements for gameplay stability and user experience. The update resolves an issue preventing players from joining Experiences when 'Screen Animations' was disabled, addresses an ID collision for split-screen guests on Nintendo Switch, fixes a glitch with projectiles from upward-facing dispensers, and corrects several crashes that could disrupt gameplay, including one in the main menu on Switch.
AppWizard
June 26, 2026
Minecraft Bedrock version 26.31 (console version 1.051) was released on June 25, focusing on bug fixes. Key updates include: - Resolved an issue preventing players from joining Experiences when 'Screen Animations' was disabled, which caused freezing. - Fixed an ID collision issue for split-screen guests on Nintendo Switch. - Corrected a bug preventing projectiles from launching from upward-facing dispensers. - Addressed multiple crashes during gameplay and a crash issue in the main menu on Switch.
AppWizard
June 20, 2026
Mojang has released a hotfix for Minecraft, designated as update 3.40/1.050 for console players, to address various issues following the Chaos Cubed update. The hotfix does not include a changelog, but players have reported several issues it aims to fix, including: - Pillagers and piglins maintain their loaded crossbow pose during their death animation. - Misalignment of the cursor position when opening the inventory. - Killing endermen, bees, and wolves in creative mode triggers their rage state upon death. - Incorrect textures for pillagers and blazes. - Performance issues on the PS5 version. - Fluctuating volume of goat horns based on the player's vertical view. - Breakage of old experimental sulfur cube tops. - Black stripes visible on water from a distance. - Transparent layer of sulfur cubes visible through certain blocks. - Problems with the image preview gallery in the profile menu. - Visual glitch in the menu background after logging out of a server. - Crashes on Nintendo Switch during world loading. - Delays in quick and precise inputs. - Reversion of the Japanese font from Noto Sans. - Unexpected distortion of textures within Minecraft. - Mouse functionality ceasing while in-game. - Mutton not appearing in the “new recipe unlocked” screen. - Chaos Cubed notification disabling wireless controller input. - Two Torch Clocks have stopped functioning.
AppWizard
May 9, 2026
On May 9, 2012, Microsoft released Minecraft: Xbox 360 Edition, marking the first console version of the popular sandbox survival game. This release significantly broadened the game's audience, allowing many players who were previously unable to access it on PC to enjoy it on consoles. The Xbox 360 version featured a controller-friendly interface, simplified crafting systems, and more intuitive online multiplayer, making it more accessible to casual gamers. The success of this edition led to the development of distinct versions of Minecraft, resulting in the separation between Minecraft Java Edition and Minecraft Bedrock Edition. The popularity of the Xbox 360 version contributed to Microsoft's acquisition of Mojang in 2014 for .5 billion, solidifying Minecraft's role in Xbox's offerings. The release also paved the way for spin-offs like Minecraft: Story Mode and Minecraft Dungeons, and established a consistent update and engagement strategy from Mojang, allowing Minecraft to remain relevant across multiple platforms and generations.
AppWizard
May 9, 2026
Slay the Spire 2 has experienced a significant review bombing on Steam, dropping from an “Overwhelmingly Positive” rating to “Mostly Negative” due to contentious updates and the involvement of consultant Anita Sarkeesian. Over the past month, 65% of the game's reviews, totaling 51,859, have been negative. The controversy has largely remained confined to Steam, as the game is in early access and lacks user reviews on Metacritic. Mega Crit has not yet commented on the situation.
AppWizard
May 6, 2026
Take-Two CEO Strauss Zelnick announced that GTA 6 will launch on November 19 for PS5 and Xbox Series X|S, prioritizing console players as the core audience. He expressed concerns about high expectations for the game, stating he is "terrified" of what fans anticipate. The game is expected to feature advanced graphical fidelity, although a former developer suggested the final product may not match the trailers. There are rumors that the game could be priced at .
AppWizard
May 5, 2026
GTA 6 will launch exclusively on consoles, with a PC version expected later. Take-Two Interactive CEO Strauss Zelnick stated that this decision is to prioritize the core audience rather than due to a marketing deal with Sony. He emphasized that Rockstar traditionally releases on consoles first to serve its core consumers effectively. The significance of the PC market has increased, with PC sales for major titles now accounting for 45-50% of total revenue, compared to just 5% in the late 2000s. A leak suggests that the delay in the PC release may be influenced by the financial success of GTA Online, which generates 97% of its revenue from console players.
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