ARC System Works has rolled out its inaugural post-release patch for Marvel Tokon: Fighting Souls, focusing primarily on enhancing performance and addressing various bugs. Console players on the PS5 will recognize this update as Marvel Tokon: Fighting Souls update 1.002.002, which also introduces specific improvements tailored for the platform.
Marvel Tokon: Fighting Souls CPU, Frame Rate Issues on August 10
PC Fixes
Reduced CPU Usage
The latest patch brings several enhancements aimed at lowering overall CPU usage. Key fixes include:
- Addressing high CPU usage during the startup process.
- Resolving an issue that caused additional system load due to periodic audio processing during matches.
Sudden Performance Drops
Developers identified a problem where the game frequently checked for available audio inputs, leading to unexpected frame drops. This issue has now been rectified.
Frame Rate Drops
Another fix targets the frame rate drops that occurred when specific resolutions were selected, ensuring a smoother gaming experience.
Bug Fixes
Settings
A bug that caused the game to revert to default settings upon restarting with certain customization items or colors enabled has been fixed.
Online Lobby
The update also resolves an issue where changing the display of attack buttons to action icons led to some buttons becoming unresponsive during open lobby mini-games.
On PC
Warm Up Those Shaders
With the game now updated to its latest version, PC players will be prompted to warm up the shaders for an enhanced experience.
Auto Graphics Quality Setting
The patch improves the auto specification detection, allowing the game to select a graphics profile that better aligns with individual system capabilities.
In related developments, Marvel Tokon: Fighting Souls has garnered mixed reviews on Steam, primarily due to its performance issues.
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