James Bentley, a hardware writer, criticized the implementation of motion blur in gaming, particularly in Halo: Campaign Evolved, calling it one of the worst he has encountered, especially since it is enabled by default. He noted that while motion blur can enhance speed and realism and obscure visual artifacts, its continued default status is questionable given modern hardware's ability to achieve high frame rates. Bentley observed that motion blur made the game capture appear worse and detracted from immersion. He expressed a desire for players to have customizable settings that allow for an unfiltered gaming experience, advocating for a shift away from motion blur as the standard in gaming.