cutscene

AppWizard
June 27, 2026
DeadOS is an indie game developed by Benn Powell, focusing on a realistic simulation of a zombie apocalypse. Inspired by cutscenes from Resident Evil 3, Powell aimed to explore the moments typically overlooked in zombie narratives. The game allows players to manipulate various parameters, such as city size and population density, to observe the consequences of different outbreak scenarios in a procedurally generated 3D cityscape. The simulation initially featured a simple infection model but became more complex with the addition of weapons and law enforcement, affecting human behavior during the outbreak. Players can guide characters through the chaos, engaging in actions like fighting zombies and scavenging for supplies. After nearly seven years of development, Powell plans to enhance the game further, including features for player-designed cities and community-created content. He aims to create a detailed zombie outbreak simulation, likening it to the Dwarf Fortress of undead scenarios.
AppWizard
June 20, 2026
Halfbrick Studios is developing a dungeon crawler game called Guncrypt, which features a unique weapon system with three guns, over 60 bullet types, and 80 relic types. Players can customize their gameplay by strategically loading bullets and fusing them for new effects. The game includes tarot cards for passive bonuses and a Curse Level that introduces escalating challenges across five tiers. It consists of four procedurally generated floors with various enemies and a boss at the end. The demo version runs smoothly on Linux using Steam Play with Proton, and the gameplay involves innovative movement mechanics and combat strategies. The game currently has no confirmed release date or pricing, but a demo is available, and a native Linux build is in development.
AppWizard
June 13, 2026
Destiny 2's latest update, Monuments of Triumph, concludes the decade-long Light and Darkness saga with The Final Shape and introduces a new narrative arc called the Fate saga, starting with The Edge of Fate. This update features hidden cutscenes that provide insights into the characters' journeys and the future of the game. One cutscene highlights Zavala reflecting on his journey and entrusting the future to Ikora, while the second cutscene presents Lodi in the Dark Forest, hinting at a confrontation between Dark and Light and introducing the Winnower, an extradimensional god. The update showcases improved cinematic quality and leaves players with a mix of intrigue and sadness, suggesting potential for future storytelling in the Destiny universe.
AppWizard
June 7, 2026
The 1.0 update for Fields of Mistria will be released on August 5, introducing features such as marriage, children, and various enhancements. The update will include marriage ceremonies, the ability to name children, 10 heart friendship events with villagers, new vendors at the Saturday Market, and a quest line to elevate the town's renown level to 100. A giant, rideable chicken will also be added. The game is currently priced at , with no planned price increase upon full launch.
AppWizard
May 12, 2026
The key code to access Carter's PC in Directive 8020 is 2808 or 0828. The clue to the password is a post-it note on Carter's monitor that says "Luna's," pointing to a calendar in Crew Quarters. The calendar reveals that Luna's birthday is on August 28th, which provides the necessary digits for the code. After entering the code, a cutscene occurs with Simms entering Crew Quarters, and players receive a new objective to follow her. Interaction with Carter's PC is no longer possible after this cutscene.
AppWizard
April 26, 2026
Bloober Team's 2024 remake of Silent Hill 2 has introduced significant changes, leading fans to desire a remastered version of the original game. However, Konami has reportedly lost the source code for the final version, making a remaster challenging. A user from the r/silenthill community, Rashmunchel, is upscaling the game's CGI art, restoring various assets including model renders and cutscene stills. They confirmed the use of a generative AI upscaler but emphasized the importance of manual editing to maintain the original aesthetic. Rashmunchel's project aims to preserve the legacy of Silent Hill 2 in the absence of official efforts.
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