Harvey Randall advocates for the inclusion of flawed, obstructive companions in RPGs to enhance storytelling. He reflects on his experience with Baldur's Gate 3, highlighting a romantic encounter with Gale that showcases the impact of character imperfections. In contrast, he critiques Dragon Age: The Veilguard for its lack of compelling character dynamics, resulting in bland archetypes. Randall discusses the "Halo effect," suggesting that flawed characters resonate more with players due to their reflection of real-life complexities. Research indicates that engaging narratives activate neurochemical responses associated with social bonding, fostering emotional connections. He argues that RPGs should embrace character imperfections to create richer interactions and encourage emotional investment from players.