game creation

AppWizard
October 15, 2026
Facepunch Studios is implementing changes to its game creation platform, s&box, to improve user experience and address community concerns following criticism after its launch. Creator Garry Newman announced a shift towards a player-centric model, including a 'greenlight type system' for curating user-generated games and enhancing sandbox mode with more NPCs, vehicles, and customization options. The Play Fund pool will now require creators to apply for funding, aiming to improve the quality of games and discourage low-effort content. s&box will transition to a free-to-play model by the end of 2026, with rewards for existing purchasers. The character model "The Citizen" will be retired in favor of generic human avatars, although it will still be available in certain games.
BetaBeacon
October 9, 2026
Google has introduced Playground, a website that allows people to create games without coding skills. Users can direct the game by typing what they want to build, customize characters, and tweak physics. Access to Playground is tiered based on Google AI subscription.
AppWizard
September 12, 2026
Saber Interactive has shifted its focus from North America for game development to primarily publishing activities in the region, with game creation now centered in a network of global subsidiaries. Chief Creative Officer Tim Willits expressed a willingness to explore diverse markets and local talent, stating, “We are not afraid of any territories.” He noted that some publishers hesitate to work in unfamiliar territories, but Saber aims to find and support talented individuals globally. Willits also identified overspecialization among developers as a challenge in the gaming sector but suggested that the industry's situation may not be as severe as reported, highlighting the potential for innovation through global collaborations.
BetaBeacon
September 5, 2026
Konami Wai Wai World Craft is a new multiplatform game-creation app that allows players to create and play games featuring both original avatars and Konami characters. It offers tools for game creation and cross-play on multiple platforms, including mobile. However, it faces tough competition in an oversaturated market and may not be a success.
AppWizard
July 28, 2026
Sjoerd De Jong left Epic Games after 12 years as the lead evangelist for Unreal in June. He plans to create his own game engine, tentatively named Immens, to address the complexities of established engines like Unreal and Unity. De Jong believes there is a need for a modern engine designed from the ground up and envisions incorporating large language models and generative AI tools into the gaming ecosystem. He aims for Immens to be adaptable for AI integration while emphasizing the importance of developers in maintaining the artistry of game creation.
AppWizard
July 20, 2026
Cliff Bleszinski, known for creating the Gears of War franchise, is considering a return to game development after an eight-year break following the closure of his studio, Boss Key Productions, in 2018. During his time away, he wrote an autobiography, produced a Tony Award-winning musical, and addressed his alcoholism, which included a hospitalization earlier this year. He expressed a desire to create characters and worlds again, focusing on player-versus-environment (PvE) experiences rather than PvP multiplayer games. Although he has not disclosed specific projects, he indicated that he is inspired and open to new creative endeavors in the gaming industry.
AppWizard
June 18, 2026
Tim Sweeney, CEO of Epic Games, highlighted the need for improved game development efficiency and connectivity during his remarks at Unreal Fest. He noted that many major game releases are failing to meet expectations despite increased engagement among younger audiences and Fortnite's resurgence. Epic is developing Unreal Engine 6 to enhance efficiency and interoperability, incorporating generative AI for game creation that can integrate with Fortnite and other Unreal products. The Unreal Engine is free for developers, with a 5% royalty after the first million in revenue, and the Epic Games Store waives fees for the first million earned, contrasting with higher fees on platforms like Steam. Epic and Disney released a Star Wars toolkit for Unreal Editor for Fortnite, and there are concerns about how traditional gaming experiences will adapt to a more interconnected ecosystem. Despite rising development costs, Epic is committed to supporting diverse projects while shifting towards a model emphasizing social connectivity and brand partnerships.
AppWizard
May 21, 2026
A trio of former BioWare developers, Kaelin Lavallée, Kris Schoneberg, and Francis Lacuna, has founded Studio Reset. The studio's debut project is a neon-noir supernatural mystery game set in a stylized Canadian cityscape. The founders aim for a "smaller, more intentional" approach to game development, focusing on original ideas and sustainable practices. They hope to explore unconventional Canadian locales for their narrative. Details about the project's release timeline are currently undisclosed, but updates will be shared in the coming months, with more information available on their website, studioreset.io.
AppWizard
May 4, 2026
Whale falls occur when whales die and their carcasses create nutrient-rich ecosystems that attract various marine life, including the bone-eating snot flower worm. In gaming, ZQuest Classic is a user-friendly game creation tool that allows fans to create their own games, often inspired by the Zelda series. The platform has a supportive community, with a database of custom games categorized by genre. Notable creations include The Deep, a metroidvania quest, and larger projects like Lost Isle and The Hero of Dreams. Developers like Eddy Oliveira have made significant contributions, and the dynamic between lead developers Emily Venezia and Clark is essential for the platform's evolution. They are preparing for the 3.0 release, which will introduce new features to enhance game development.
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