game jam

AppWizard
August 30, 2026
- Serious Sam: Shatterverse was released on August 31 for PC (Win). - Moonlighter 2: The Endless Vault was released on September 2 for PC (Win), PS5, Switch 2, and Xbox. - Cosmo Tales entered Early Access on September 3 for PC (Win). - Rutrum was released on September 3 for PC (Win). - Mewgenics was released on September 8 for PS5, Switch 2, and Xbox Series. - Wanderburg entered Early Access on September 8 for PC (Win). - Ex Sanguis entered Early Access on September 10 for PC (Win). - Roguecraft DX was released on September 10 for PC (Win). - Forsworn was released on September 10 for PC (Lin, Win). - Fresh Tracks VR was released on September 10 for PC VR. - Shroom and Gloom entered Early Access on September 11 for PC (Mac, Win). - Dunebound Tactics was released on September 14 for PC (Win). - Cloudbreaker was released on September 15 for PC (Lin, Win). - Fleetbreakers entered Early Access on September 15 for PC (Win). - Sublight was released on September 15 for PC (Win). - Two Sides of Hell was released on September 17 for PC (Win). - Furyball: Rogue Revenge entered Early Access on September 23 for PC (Win). - Stick It to the Stickman was released on September 23 for PC (Win).
AppWizard
August 27, 2026
Double Fine Productions has reclaimed the rights to its entire catalog after parting ways with Microsoft. The studio is offering fans the chance to download the game Brutal Legend for free for 666 minutes in tribute to Tim Curry, who voiced a character in the game and passed away at the age of 80. This offer is available until 3:06 AM PT / 6:06 AM ET on August 27. IGN's Daemon Hatfield rated Brutal Legend 9 out of 10, praising its unique blend of humor, music, and gameplay. Double Fine plans to revive its Amnesia Fortnight game jam as it prepares for future projects.
AppWizard
August 22, 2026
Double Fine has regained full publishing rights to its titles developed under Microsoft after parting ways with Xbox earlier this year. CEO Tim Schafer confirmed that the studio has received back all intellectual property and publishing rights for their games. The studio has launched a Kickstarter campaign for its annual Amnesia Fortnight game jam, allowing backers to influence game development. Double Fine recently laid off 23 staff members to maintain a sustainable operational size. Schafer mentioned upcoming content for their multiplayer game, Kiln, which will include a major update and a price reduction, and recommended their adventure game, Keeper.
AppWizard
July 22, 2026
GameDiscoverCo hosted the 'Scrappy Saves The Animals' game jam in collaboration with the Oakland Ballers on Itch.io, with the top game being Scrappy’s Rescue Run, which will be showcased at an upcoming event. GDCO Pro reported on trending unreleased Steam games, with Dear Passengers leading in wishlists, followed by Paper Shredder and Guildrun. An analysis revealed that AI-flagged games achieve around 3,000 sales, which is 55% of the rate of non-AI titles. The Binding Of Isaac Complete Bundle sold nearly 4 million additional units after a 90% off sale during the Steam Summer Sale. A developer was arrested for injecting malware into Steam games, affecting around 8,000 users and stealing approximately 0,000 in cryptocurrency. Roblox announced a UGC-centric Build feature, raising concerns about predatory offers to creators. Xbox Game Pass added titles like Halo: Campaign Evolved and Beast of Reincarnation. Valve updated SteamVR with a more VR-native interface. Epic Games and Google withdrew a lawsuit settlement attempt that could impact Android app stores. GameDiscoverCo Pro introduced automated graph annotations for Steam demo launches. An analysis of games released between July 2023 and July 2025 showed cumulative sales increases over time, with higher-priced titles having better long-term sales. Multiplayer and co-op games are experiencing promising sales trajectories. The GameDiscover Show has returned, discussing trends in game discovery and insights from GDCo’s AI survey.
AppWizard
May 25, 2026
The collaboration between Peak, Aggro Crab, and Landfall Games originated from a four-week game jam. Aggro Crab's studio head, Nick Kaman, discussed this experience at the Game Developers Conference, highlighting a shift towards smaller projects and a stronger identity in co-op gaming. They collaborated with a studio known for the game Content Warning, which is recognized in the friendslop genre. After a taxing three-year development on a previous project, the team found renewed energy in creating Peak. Kaman announced the upcoming release of Crashout Crew, inspired by Overcooked, featuring unique elements like proximity voice chat and mouth animations that respond to player speech. He acknowledged that this new direction might not appeal to everyone but expressed excitement about the studio's evolution.
AppWizard
May 11, 2026
Nostalgia significantly influences player experiences in video games, exemplified by the wheel system for NPC disposition in Oblivion, which allowed players to engage in a minigame to affect relationships with NPCs. This system differed from Skyrim's approach, which focused on quest completions and faction memberships. The fondness for Oblivion's mechanics has led to the creation of Wheeljam 2, a game jam where participants submitted 40 playable experiences incorporating the lockpicking minigame or persuasion wheel. Many of these entries embrace the original mechanics' charm, with 27 games available to play in web browsers. The voting for Wheeljam 2 will conclude in about five days, but the games will remain accessible for players.
AppWizard
May 6, 2026
Players navigate the whimsical yet frustrating world of Pyre Lookout, a flash game developed by Outstar and titos2k, where they assume the role of Gerard Path, the Senior Signaling Specialist at the Pyre Lookout Unit. The game features quirky characters like Scott, the HR-driven manager; Jayda, the apathetic youth; and Phylis, a seasoned survivor of corporate turbulence. When Gerard detects a smoky scent, he alerts Scott, but the response is filled with corporate jargon, highlighting the absurdity of bureaucracy. Gerard's attempts to radio HQ reveal that their tower is on fire, yet he must fill out Form C before help can be dispatched. The gameplay includes mechanics similar to ZA/UM's RPGs, using dice rolls for interactions, and serves as a satirical commentary on bureaucracy. Developed in three days for Ludum Dare's game jam, Pyre Lookout offers humor and intrigue while critiquing modern work life. The game features whimsical elements, including bonding with a frog, and showcases the creative talent of Martyna 'Outstar' Zych, known for her work on titles like Vampire: The Masquerade.
AppWizard
May 4, 2026
A free demo for the puzzle game Nested is now available for PC gamers on Steam. Nested, created by Nathan Sioui, originated from the 2024 GMTK Game Jam, where it was recognized as one of the top 20 entries. The game features puzzles involving the stacking of nesting dolls, requiring players to align sizes and colors. Gameplay includes interactive elements such as doors that only allow specific colored dolls to pass, buttons that trigger various effects, and mechanics like Swap Nodes and Bombs. The full game is expected to launch in August 2026, though the release date is tentative.
AppWizard
April 21, 2026
Jagex initiated a general rollback of RuneScape due to an issue with an overwhelming surplus of runes, allowing players to store up to 2,147,483,647 of a single type in their pouches. This bug posed a risk of causing irreparable economic damage to the game's economy. The rollback was implemented as a last resort, leading to disappointment among players who lost their progress. Community reactions were mixed, with some expressing understanding despite their frustration, while others found humor in the situation.
AppWizard
January 11, 2026
Red Dead Redemption 2 is known for its realistic portrayal of horses, including details like the protagonist's horse testicles shrinking in cold weather, reflecting the meticulous attention to detail in triple-A game production. In contrast, Peak originated from a four-week game jam and gained success, leading its creators to invest more time in its development. Co-creator Nick Kaman noted the increasing demand for smaller-scale games and emphasized that while financial challenges exist, there is still a vibrant player base for innovative experiences. He remarked that opportunities for mid-sized and small studios are diminishing, highlighting a trend in the gaming industry between large-scale projects and smaller creative endeavors.
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