GPUs

BetaBeacon
September 9, 2026
Arm has introduced new C2-Ultra and C2-Pro CPU cores with a 15% increase in single-thread performance and 12% faster app launches. The CPUs feature local AI integration, eliminating the need for a separate NPU or TPU. The Mali G2-Ultra NX GPU offers "desktop-class" performance with AI-native graphics, delivering a 14% performance boost and supporting Unreal Engine 5 "MegaLights." These advancements will debut in Xiaomi's 18 Fold phone initially.
BetaBeacon
September 8, 2026
Arm's DLSS for Android is set to be released soon, starting with the Xiaomi 18 Fold in China. The new Arm Mali G2-Ultra NX graphics processor inside the custom Xring O3 chip promises to enhance mobile gaming by providing PC-like technologies to improve game performance without using more power. This technology includes AI gaming graphics accelerators that can eliminate jagged edges in games and offer features similar to Nvidia's DLSS, such as AI upscaling, frame generation, and ray reconstruction. The new graphics tech is expected to be available in various devices beyond Chinese phones, including tablets and Chromebooks. The technology is aimed at improving gaming experiences while maintaining battery life and will be integrated into games like Where Winds Meet, Infinity Nikki, and Arena Breakout: Infinite.
Winsage
September 5, 2026
NVIDIA has enhanced the capability to run AI agents locally on its hardware in collaboration with Microsoft and software partners, coinciding with the launch of new RTX Spark Windows PCs. The installation process for local agent software has been simplified, with improved inference speeds and the introduction of NVIDIA PAIR, which distributes inference tasks across multiple PCs on a local network. Three applications benefiting from these enhancements are Hermes Agent, OpenClaw, and Perplexity Portable Computer, all designed to minimize manual configuration. Hermes Agent offers a one-click local setup for RTX and DGX systems, automatically detecting the GPU and optimizing model selection. OpenClaw simplifies local model setups for RTX GPUs with at least 24GB of VRAM, backed by an open-source community. Perplexity Portable Computer, already available on Linux, is extending support to NVIDIA RTX GPUs and Windows. NVIDIA is also improving performance in the open-source inference stack, achieving throughput increases of up to 1.9 times on GeForce RTX 5090 and up to 1.4 times on DGX Spark clusters. The PAIR software identifies compatible PCs on the same network to optimize computing resources, supporting various hardware configurations. The upcoming RTX Spark Windows PCs, set to launch in October, will include compact desktop and laptop designs featuring Blackwell GPU and Grace CPU architecture. Game publishers like Electronic Arts and Ubisoft are developing titles for these systems. Additionally, CyberLink's PhotoDirector AI PC Mode will integrate local AI processing for creative tasks, emphasizing the trend of migrating generative AI workloads from cloud to local devices. NVIDIA notes that over half of U.S. households have two or more PCs, indicating potential for maximizing computing power.
AppWizard
September 5, 2026
Nvidia has announced that DLSS 5 technology will be available for RTX 4000 GPUs, previously exclusive to RTX 5000 GPUs. The official rollout will follow Nvidia's schedule for local stockists in the UAE, Saudi Arabia, and the Middle East, with performance tuning dependent on software updates later this year. Currently, DLSS 5 is only available in NBA 2K27, and while it enhances graphics, it can significantly reduce frame rates by 50% to 60%. Nvidia plans to optimize DLSS 5 for both RTX 5000 and RTX 4000 series. The gaming community has found unofficial ways to run DLSS 5 on RTX 4000 GPUs, but this also results in a substantial drop in FPS. Gamers in the Middle East won't need to upgrade their hardware to access DLSS 5, but they should monitor local hardware availability and updates for improved performance.
AppWizard
September 4, 2026
Tomorrow marks the official release of Onimusha: Way of the Sword, and Capcom has provided a PC benchmark tool for gamers. Benchmark tests were conducted using an AMD Ryzen 9 7950X3D processor, 32GB of DDR5 RAM at 6000MHz, and various graphics cards including AMD’s Radeon RX 6900XT, RX 7900XTX, RX 9070XT, and NVIDIA’s RTX 2080Ti, RTX 3080, RTX 4090, RTX 5080, and RTX 5090, on Windows 10 64-bit with specific drivers. The game includes customizable graphics settings such as Textures, Meshes, Sky, Foliage, Shadows, Ray Tracing, NVIDIA’s DLSS 4.5, and AMD’s FSR 3.1. At 1080p with Max Settings, the NVIDIA GeForce RTX 5090 showed a bottleneck but achieved an average framerate exceeding 220FPS, with all tested GPUs maintaining over 60FPS. At 1440p with Max Settings, the top five GPUs also performed well, with the NVIDIA RTX 3080 providing a smooth experience, and the AMD Radeon RX 6900XT averaging 68FPS. At Native 4K with Max Settings, the NVIDIA RTX 4090, RTX 5080, and RTX 5090 maintained framerates above 60FPS, while the AMD Radeon RX 9070XT and RX 7900XTX offered satisfactory performance. The game's graphical fidelity does not match the latest Resident Evil titles, with noticeable visual shortcomings despite being powered by the RE Engine. The Ray Tracing feature does not significantly enhance visuals. The PC demo and benchmarking process showed no stutters or performance issues, even with Denuvo anti-tamper technology in use. Overall, Onimusha: Way of the Sword runs well on PC without requiring high-end specifications, although its visuals may not impress players.
AppWizard
September 4, 2026
The integration of DLSS 5 .dll files into various games has produced mixed results, with some enhancements working well while others cause visual glitches. A review of The Blood of Dawnwalker revealed issues with the DLSS pipeline, resulting in an unexpected undead appearance for a character. A demonstration at Gamescom showed that DLSS 5 can significantly enhance visuals when used correctly, particularly with Model C at 60-70% intensity. However, Nvidia has noted that DLSS 5 can lead to a 50-60% reduction in frame rates, especially at 4K resolution. For example, on an RTX 5090, frame rates dropped from approximately 110 fps to below 50 fps with DLSS 5 activated. DLSS 5 can also run on lower-spec GPUs, although it was initially demonstrated with dual RTX 5090s. In Football Manager 26, DLSS 5 improved visuals without achieving photorealism, maintaining a steady 60 fps. The ReShade HDR Installer allows users to integrate DLSS tools into unsupported games, but results may vary and troubleshooting may be necessary. The official release of DLSS 5 will not include the fine-tuning sliders available through ReShade, which could complicate the preservation of developers' artistic intent. For best results, users should use the Upscaled or DLSS version of DLSS-NR rather than the 'Present' method, and may need to try different RenoDX DLSS 5 tools if issues arise.
AppWizard
September 3, 2026
Bandai Namco has released a new game titled The Blood of Dawnwalker, developed using Unreal Engine 5. Players are experiencing significant stuttering issues, particularly in the village area, which affects gameplay in this third-person action RPG. The game features a 30FPS cap on cinematic cutscenes, although some decision-based cutscenes run at an unlocked framerate. The prologue area runs smoothly, but performance deteriorates in the village, with frame rates dropping to 45-50FPS at Native 4K resolution. Enabling DLSS Quality allows for a consistent frame rate above 60FPS. The game's visual fidelity does not meet expectations for titles using the same engine, indicating potential optimization issues. A comprehensive performance analysis is forthcoming, testing various AMD and NVIDIA GPUs.
AppWizard
September 2, 2026
Star Wars Zero Company has an aggregate critic score of 85 on Metacritic and is regarded as one of the most acclaimed Star Wars games recently. The game features tactical gameplay similar to X-COM but suffers from technical issues, particularly on PC, including traversal stutters, input lag, and game-breaking bugs. Players have reported frequent crashes, with some needing to restart missions multiple times. The game has a "mostly positive" rating on Steam from nearly 9,000 reviews, yet many highlight similar performance problems. Console players on Xbox Series and PlayStation 5 have also experienced these issues. Bit Reactor, the independent studio behind Zero Company, has furloughed a significant portion of its workforce, with reports indicating that up to 80 percent of employees are currently unpaid. The studio faces an ongoing legal dispute among its co-founders, and confidence in receiving adequate post-launch support is low. Acknowledgment of issues was made on Steam's Community forums on the game's release day, but no further updates have been provided since.
Winsage
August 30, 2026
Windows 11's privacy settings have caused confusion among users regarding the Text and image generation feature, leading to misconceptions that AI processes are actively running and draining system resources. Screenshots showing "zero" requests in the Recent activity section indicate that these features are not consuming RAM. The privacy page is intended to inform users about which applications can use on-device generative AI models, but it does not imply that these applications are currently using AI. The processing occurs on a specialized chip, ensuring that it does not burden the CPU, GPU, or standard RAM. Users can disable the feature by navigating to Settings > Privacy & security > Text and image generation. The terminology used in the operating system has contributed to misunderstandings, and the setting was enabled by default, which has led to skepticism among users due to Microsoft's history of implementing features without clear communication.
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