layoffs

AppWizard
September 27, 2026
The development team behind Gears of War: E-Day is experiencing layoffs due to corporate restructuring at Microsoft’s Xbox division. Story director Juan Vaca announced on LinkedIn that he is seeking new opportunities after being laid off. Gears of War: E-Day has gone gold and is set for release on October 6, having sold over one million copies.
AppWizard
September 26, 2026
The Elder Scrolls Online (ESO) has faced significant challenges, including the cancellation of Project Blackbird in July 2025, which led to the layoff of 62 employees. In July 2026, Xbox's restructuring resulted in a reduction of 213 positions at Zenimax Online, shrinking the studio's workforce by approximately 60% within a year. Despite expressing optimism earlier in the year about refreshing animations and introducing new gameplay mechanics, the layoffs have led to the postponement of several updates until 2027. A representative from the development team emphasized the importance of maintaining quality over meeting deadlines.
AppWizard
September 24, 2026
Microsoft has patented an "ad-credit" system to integrate advertisements into PC and Xbox gaming without interrupting gameplay. The patent, named 'Contextually Aware Management of Interactive Software Application Access', identifies natural pauses in gameplay to display ads, rewarding players with credits for uninterrupted playtime after viewing. In 2022, Microsoft began testing ad-supported game streaming on Xbox. Additionally, new monthly cloud gaming limits for Game Pass subscribers will take effect in November 2026, with Essential subscribers limited to five hours, Premium to ten hours, and Ultimate to fifteen hours per month. Xbox has also announced layoffs affecting 268 positions across various studios as part of restructuring efforts.
AppWizard
September 16, 2026
Build a Rocket Boy (BARB), the developer of MindsEye, is reportedly facing significant layoffs, potentially affecting all remaining employees. Since the game's release in 2025, which received poor reviews, the studio has struggled, claiming sabotage and experiencing strained relations with its publisher, IO Interactive. Multiple rounds of layoffs have occurred, and employees have raised concerns about mismanagement and unauthorized surveillance. Dan Hawkins, a talent acquisition partner at BARB, indicated on LinkedIn that his role is being made redundant, and other notable figures, including head of audio Stuart Ross, have also been laid off. BARB has not yet made a public statement about the situation.
AppWizard
September 13, 2026
Reactions to the StarCraft trailer at BlizzCon were mixed, with excitement turning to disappointment upon seeing the release date of 2030. The game will be an "open world shooter," diverging from the franchise's traditional format. Diablo 5 is announced for a 2029 release, just six years after Diablo 4. Many gamers are skeptical of long advance announcements due to frequent delays. Blizzard's leadership aims to instill confidence in their projects, emphasizing a commitment to timely releases. Despite potential layoffs at Microsoft, Blizzard has avoided significant fallout and is focused on showcasing its projects and maintaining a positive atmosphere at BlizzCon.
AppWizard
September 3, 2026
Microsoft's gaming division is facing challenges due to layoffs, industry consolidation issues, and controversial partnerships. Xbox is increasing service costs for its cloud gaming service, introducing a monthly cap for Game Pass subscribers starting in November, after which additional playtime must be purchased. This change follows a decline in Xbox revenue, which fell by .7 billion over the past year. Xbox also tested an ad-supported game streaming model to boost revenue. The effectiveness of the new pricing strategy is uncertain, especially after a previous price hike led to a loss of "millions" of Game Pass subscribers. Xbox plans to engage with its player base for feedback on these changes.
AppWizard
September 2, 2026
Following the launch of the expansion for Doom: The Dark Ages – Revelations, Xbox eliminated 136 positions at id Software, affecting many who contributed to the expansion. Former producer Andrew Willis described the intense crunch leading up to the release, with the team dedicating countless hours, only to face layoffs the day before the launch. Sales figures showed that The Dark Ages did not perform as well as Doom Eternal, and there are questions about whether the rush to deliver the expansion was due to internal decisions or external pressures from Xbox. Hugo Martin from id Software reassured stakeholders about the studio's stability despite the layoffs.
AppWizard
September 1, 2026
1047 Games has announced it will cease development on the PvP arena shooter Empulse and its predecessor Splitgate: Arena Reloaded due to insufficient revenue to cover operational expenses. The studio will continue to exist but will shift its strategic focus to future projects. The original Splitgate: Arena Warfare launched in 2019 and gained significant popularity, but the follow-up titles did not achieve similar success, resulting in layoffs shortly after Empulse's launch. Despite discontinuing dedicated servers, the studio will support both Empulse and Splitgate: Arena Reloaded through peer-to-peer matchmaking, allowing players to host matches indefinitely. Empulse will receive a final new map and a price reduction. 1047 Games expressed gratitude to its team members and players for their contributions and support.
AppWizard
August 30, 2026
The PC gaming industry is currently facing challenges such as developer layoffs and rising hardware prices due to demand from AI data centers, but there is an abundance of games available, often at lower prices than in the past when adjusted for inflation. The Megapak series, which ran from 1994 to 1998, is noted for its role in PC gaming history, particularly Megapak 5, which showcased the gaming landscape of the time. The series served as an entry point for many into role-playing games, but the fate of Megapak Corp is unclear after its final collection was released in 2001. The decline of the Megapak era coincided with the rise of budget titles and a shift towards vibrant packaging. There is a nostalgia for the simplicity of evaluating games individually, as modern algorithms and user reviews can overshadow unique game qualities.
Search