museum

AppWizard
May 3, 2026
NetHack, an iconic roguelike game first released in 1987, has been added to the Museum of Modern Art alongside other notable titles. As of yesterday, it has been updated to version 5.0.0, which includes 3,100 fixes and changes. The game is still an active open-source project supported by the DevTeam. Players should be aware that old saves and "bones files" will not be compatible with this new version. The main menu of the NetHack website now provides download links for various platforms, including Windows, DOS, and Amiga. The game's GitHub page contains detailed updates, including gameplay notes. Resources like PC Gamer's "NetHack from aaaa to Zruty," a let's play series, are available to assist players in navigating the game.
AppWizard
May 1, 2026
The game "007 First Light" features a balance between open-world exploration and linear action, successfully merging Bond-style storytelling with gameplay mechanics. Players experience three distinct levels, including a narrative introduction, an MI6 training arena, and a museum setting that encourages strategic gameplay. The museum level allows for various approaches to objectives, such as stealth and impersonation. Combat mechanics differ from the Hitman series, with Bond engaging in stylish confrontations rather than relying solely on stealth. Players can utilize gadgets, including a laser watch, which require resource management. The game boasts impressive visuals and character portrayal, with a focus on realism and immersion. The developers aim to appeal to a broad audience of Bond fans, ensuring an engaging experience.
AppWizard
April 25, 2026
Shuhei Yoshida, former head of PlayStation's indie division, expressed skepticism about launching PS5 titles on PC simultaneously with console releases during the Powerhouse Museum ALT. Games Festival. He noted that Sony typically releases first-party PS5 games on PC after a delay, which has included titles like Horizon Zero Dawn and Ghost of Tsushima. Yoshida believes this staggered approach helps recover investments in high-budget projects. He indicated that releasing games on PC after a couple of years allows for reinvestment in future projects and raised concerns about the implications of day-one releases for triple-A titles on other platforms. Recent reports suggest that Sony may be reconsidering its strategy, with major titles like Ghost of Yotei and Saros remaining exclusive to the console. Yoshida also revealed he was dismissed from his position at SIE Worldwide Studios for not following directives from Jim Ryan.
AppWizard
April 24, 2026
A report suggested that Sony might change its strategy regarding the release of first-party titles on PC, except for online games like Marathon. Shuhei Yoshida, former head of Sony Interactive Entertainment Worldwide Studios, stated he has not seen evidence of a change in PlayStation's approach during this console generation. He noted that historically, PlayStation was not allowed to bring AAA games to other platforms, but the rising costs of game development have led to a reevaluation. Yoshida mentioned that releasing first-party titles on PC after a couple of years could help recoup investments. Despite discussions, he does not believe a fundamental strategy shift is occurring. Recent leaks indicated that Marvel's Spider-Man 2 has a budget of 0 million, making it one of the most expensive games ever developed. If certain titles remain absent from PC by the end of 2027 without official communication from Sony, it may clarify the company's strategic direction.
AppWizard
April 23, 2026
Former PlayStation head Shuhei Yoshida discussed Sony's strategy for PC game releases at the Powerhouse Museum's ALT. Games Festival, stating he has seen no evidence of Sony moving away from its commitment to PC ports. He noted that during his time at PlayStation, there was a policy preventing AAA games from being released on other platforms like PC. Yoshida acknowledged concerns from some fans about first-party titles being ported to PC but believes it hasn't significantly affected PS5 adoption. He emphasized the importance of staggered release schedules for maintaining the value of PlayStation exclusives. Despite rumors about changes in Sony's approach to PC ports, particularly for single-player titles, Yoshida remains unconvinced of any strategy shift. He also mentioned the competitive landscape, including the potential impact of Microsoft's next Xbox device on Sony's decisions.
AppWizard
April 20, 2026
Returning from a holiday, the author feels invigorated and is excited to explore new PC game releases. The new games include: - Space Drilling Station: An early access vertical outpost builder set in a magma pool. - TownsFolk: A hexagonal survival strategy game focused on rebuilding a home in the wilderness. - The Third Shift: A nostalgic horror game where players patrol a museum. - Vampire Crawlers: A game combining turn-based strategy, dungeon exploration, and deckbuilding roguelite mechanics. - Legendary Pilots: A flight simulator with sepia pixel art inspired by the golden age of aviation. - Tides of Tomorrow: A "plasticpunk" game with online features for shared storytelling in a post-apocalyptic setting. - Masters of Albion: An early access god simulation game from former Lionhead and Bullfrog developers, including Peter Molyneux. - Factory 95: A factory management game set in a nostalgic Windows OS environment. - Titanium Court: A surreal strategy game for clowns and criminals. - Offering App: A violent introspective journey with minigames and hand-drawn art. - Rollick N Roll: A collection of 3D marble runs involving toy trains. - Above the Snow: A management game focused on designing hiking trails for an alpine ski resort. - Snap & Grab: A game where players, as a burglar disguised as a fashion photographer, plan heists by capturing images. The RPS team is engaged in hands-on impressions and discussions about upcoming titles, including a focus on god sims and a recurring pirate theme in games.
AppWizard
March 15, 2026
Developer Sedleo's game, 1348 Ex Voto, features Aeta, a female knight-errant, and her relationship with Bianca, a castle servant. The game explores themes of grief and loyalty rather than romantic longing, with their bond remaining largely platonic despite discussions about its implications for LGBTQIA+ representation. Aeta's quest involves rescuing Bianca after their home is attacked, set against a historical backdrop where records of female relationships are limited. The gameplay follows a hero's journey format, but the emotional connection between Aeta and Bianca is minimal, with only about 15 minutes of shared screen time over six hours. While the game offers a medieval adventure with rich visuals and commentary, it struggles to compete with other titles in narrative depth. The game has sparked debate about representation and narrative choices in the gaming industry, particularly regarding its portrayal of sapphic relationships.
AppWizard
February 20, 2026
Paragnosia is a new PC game released on October 24, 2024, available for free on Steam for a limited time. It is a horror-themed game where players act as a surveillance operator capturing images of paranormal anomalies. Developed by Sine Coda, the game has over 100 user reviews and a 92% approval rating, earning a “Very Positive” designation. It is priced at .99 and is compatible with the Steam Deck. This is Sine Coda's second game of 2024, following PathBlasters, and it is a strategic release to promote the upcoming sequel, Paragnosia: Museum. User reviews highlight the game's simplicity, replayability, and effective sound design, although there has been some negative feedback regarding AI-generated images.
AppWizard
February 12, 2026
High on Life 2 is a first-person shooter from Squanch Games that features offbeat humor and unconventional gameplay. The game includes absurd moments, such as using a weapon to snort cocaine and a laser to circumcise a pixelated artifact. It targets a niche audience with jokes about drugs, drinking, and skateboarding, and features a character named Knifey, an Australian knife. The game offers a diverse arsenal of unique weapons, including a shotgun that draws enemies in and an assault rifle that launches foes into the air. Combat stages also serve as skateboarding arenas, providing dynamic and fast-paced action reminiscent of modern titles like Doom. The reviewer suggests that the game would benefit from focusing more on shooting mechanics and less on distractions.
Search