PS5 emulation enthusiasts aim to run GTA VI on PC within the first week of its release. The AnyPS5 project has improved its capabilities, with support for system libraries increasing from 77.87% to 78.95% and GPU shader instruction support rising from 81.3% to 87.31%. Over 1,000 shader instructions have been implemented. The community hopes to achieve basic compatibility before GTA VI's launch and plans to attempt running the game shortly after its debut. However, this ambition is community-driven and not guaranteed, as emulating a complex title like GTA VI may present significant challenges.