Resident Evil

AppWizard
July 30, 2026
The Steam Machine has been on the market for just over a month and has integrated into the user's gaming routine, particularly during a recent illness. The user connected it to their TV, disabled metrics, and explored their Steam library, finding the experience enjoyable. Despite skepticism about its high price for average consumers, the Steam Machine offers a solution for transitioning gaming from a desk to a living room without monopolizing the network. The user has historically preferred PC gaming over consoles, appreciating the flexibility of switching between devices. Previous attempts to set up living room PCs were inconvenient, but the Steam Machine simplifies this with SteamOS and the Steam Controller's trackpads. The user adjusted the output resolution to 1440p and enjoyed games like Resident Evil 4 Remake and Final Fantasy 7 Rebirth, valuing the ability to continue saves from their PC. The Steam Machine is priced at ,049, which may deter some, but it appeals to users with extensive Steam libraries.
AppWizard
July 30, 2026
Capcom's financial report for Q1 2026 shows that 93.3% of its sales were from digital formats, while physical media sales accounted for 6.7%. Of the digital sales, 60.4% came from PC platforms and 32.9% from consoles. The Resident Evil franchise is a major contributor to digital sales, now ranking as the third highest-selling game franchise in Japan. Resident Evil 2 has surpassed Resident Evil 5 as the best-selling title in the series. Despite the shift towards digital gaming, Capcom has stated it will continue producing physical game discs due to ongoing demand from players.
AppWizard
July 29, 2026
Microsoft is delivering a second remake of Halo: Combat Evolved using Unreal Engine 5, which offers stunning visuals but poses challenges for players with older or lower-end hardware. The game performs well on high-end systems, such as an RTX 3090 running smoothly at 60 fps in 4K with the High preset. However, it lacks flexibility for performance adjustments, making it more efficient to use higher presets rather than fine-tuning settings. Key settings include: - Effects Quality: Keep high unless performance issues arise. - Geometric Quality: Maintain high until VRAM limitations are a concern. - Global Illumination Quality: Can be kept high without significant performance impact. - Lighting Quality: Adjust for substantial performance gains if frame rates dip below 60 fps. - Texture Quality: Adjust based on available VRAM. - Reflections: Dial down to medium or low to enhance frame rates. - Atmospheric Quality: Based on personal preference. - Post-Processing Quality: Can be adjusted down with minimal performance impact. - Screen Shake: Toggle based on personal preference. - Motion Blur: Consider turning off due to intensity. - Upscaling Technique: Choose based on GPU brand. - Async Compute: Keep off unless using a high-end graphics card and CPU. - Low Latency Mode: Select based on GPU for optimal responsiveness. - Frame Generation: Can enhance frame rates but may introduce latency.
AppWizard
July 28, 2026
Capcom's Q1 2026 financial report shows strong performance, with Pragmata selling over 2.5 million copies since its launch. The Resident Evil franchise remains popular, with Resident Evil Requiem achieving over 8 million copies sold, up from 6 million in March. Capcom reports a 54.7% year-on-year increase in net sales and a 66.9% rise in operating profits. This contrasts with last year's poor performance of Monster Hunter Wilds, which sold fewer copies than other titles. Capcom is positioned to meet its full-year earnings forecast.
AppWizard
July 27, 2026
Capcom producer Masachika Kawata expressed a desire for the Resident Evil franchise to become annual, acknowledging the challenges of yearly releases. He emphasized the importance of remakes in revitalizing classic titles and generating revenue for new projects. Capcom's strategy contrasts with other companies facing staffing cuts and delays. The pool of Resident Evil remakes may soon be limited, especially after the release of Code Veronica. There is discussion about remaking less celebrated entries like Resident Evil 0, 5, and 6, while less favorable titles such as Survivor or Dead Aim may be left untouched.
AppWizard
July 19, 2026
David Szymanski is the creator of the game Dusk, which was released in 2018 and is inspired by classic first-person shooters like Doom and Quake. He initially developed short horror games before achieving success with Dusk. Szymanski has also created a submarine horror game called Iron Lung, which gained recognition after being adapted into a film by YouTuber Markiplier. He categorizes the history of first-person shooters into distinct eras, labeling the '90s as the silver age and the late '90s to mid-2000s as the golden age. He enjoys survival crafting games like The Forest and Subnautica but has not finished them. The oldest game installed on his PC is Doom, which he considers nearly the best FPS ever made. His most-played game on Steam is Counter-Strike 2, with 324 hours, and he has spent 186 hours on Elden Ring. Szymanski would never uninstall Infra, which he describes as his comfort game. He uses GIMP as an essential non-gaming software tool and has a relatively tidy desktop with nine icons.
AppWizard
July 18, 2026
Sony Interactive Entertainment plans to cease physical disc production by 2028, transitioning to a model reliant solely on digital distribution for new PlayStation games. The company has canceled eight out of twelve planned live-service projects by 2025, while CEO Hideaki Nishino remains committed to pursuing live-service opportunities. Microsoft has experienced significant financial losses and layoffs under CEO Phil Spencer, leading to a restructuring under new CEO Asha Sharma. Layoffs have affected studios like Bethesda and ZeniMax, raising concerns about ongoing project viability. The gaming industry is facing a trend of layoffs and employment uncertainty, impacting production times and budgets. Companies like Capcom and Larian, which prioritize employee retention, are experiencing success, while major publishers focus on short-term gains over long-term studio health. Successful game launches indicate a demand for quality standalone games, but there is reluctance to invest in new ideas due to a fixation on perpetual revenue streams.
Winsage
July 16, 2026
- 1971 Project Helios - .74 (75% off) for Xbox Series X|S and Xbox One. - 34 Sports Games - World Edition - .49 (75% off) for Xbox Series X|S and Xbox One. - 60 Parsecs! - .99 (50% off) on Xbox Series X|S and Xbox One. - 80's OVERDRIVE - .99 (80% off) on Xbox and Windows platforms. - A Gummy's Life - .99 (75% off) on Xbox Series X|S and Xbox One. - Alan Wake - .99 (70% off) for Xbox 360 (Backwards Compatible). - Blasphemous - .24 (75% off) on Xbox Series X|S and Xbox One. - Cyberpunk 2077 - .99 (70% off) on Xbox Series X|S and Xbox One. - Resident Evil 2 - .99 (80% off) on Xbox Series X|S and Xbox One. - Wasteland 3 - .99 (70% off) on Xbox Series X|S and Xbox One.
AppWizard
July 16, 2026
Ecstatica is a series of medieval-themed survival horror games developed by Andrew Spencer and published by Psygnosis, with the first installment released in 1994 and a sequel in 1997. The series is known for its distinctive art style, utilizing an innovative engine that employs ellipsoids instead of traditional polygonal models, creating a soft, rounded appearance. Both games feature tank controls, fixed camera perspectives, and puzzle-solving elements. They are set to be re-released on Steam and GOG later this year.
Search