Resident Evil

AppWizard
August 1, 2026
Baldur's Gate 3 showcases the successful adaptation of Dungeons & Dragons principles into a video game RPG. Wizards of the Coast is developing a new title called Warlock, a third-person action-adventure game inspired by God of War, through its internal studio, Invoke. Maggie Robertson will voice the protagonist's patron, Tasha, who is an archfey and will grant players eldritch abilities. Tricia Helfer is also involved in the game. Gameplay is expected to be revealed at Gamescom, scheduled for August 26–30 in Cologne.
AppWizard
August 1, 2026
Capcom has seen significant success with the launches of Resident Evil Requiem and Pragmata, the latter selling 2.5 million copies in three months. The company's strategy of focusing on remakes allows for a steady release schedule and skill refinement among developers. Producer Masachika Kawata emphasized that remakes are as important as mainline titles and have helped secure financial resources for new projects. Despite some fans' desire for original stories, Capcom plans to continue producing remakes alongside new entries, including a DLC for Resident Evil Requiem and potential content for the Code: Veronica remake. Kawata highlighted the importance of innovation in the gaming industry to avoid stagnation.
AppWizard
July 31, 2026
Silent Hill f is a new installment in the Silent Hill franchise that departs from traditional formats while retaining psychological horror elements. It has been developed alongside Silent Hill: Townfall and the Silent Hill 2 remake, reflecting a commitment to expanding the series. The development team aimed to engage both new and returning players by offering innovative content rather than relying solely on nostalgia. Konami's collaborative efforts with partners like Bloober Team and Annapurna have emphasized psychological horror as a core concept, focusing on themes of inner conflict, guilt, and fear. This approach has set the stage for a broader exploration of the franchise's potential.
AppWizard
July 30, 2026
The Steam Machine has been on the market for just over a month and has integrated into the user's gaming routine, particularly during a recent illness. The user connected it to their TV, disabled metrics, and explored their Steam library, finding the experience enjoyable. Despite skepticism about its high price for average consumers, the Steam Machine offers a solution for transitioning gaming from a desk to a living room without monopolizing the network. The user has historically preferred PC gaming over consoles, appreciating the flexibility of switching between devices. Previous attempts to set up living room PCs were inconvenient, but the Steam Machine simplifies this with SteamOS and the Steam Controller's trackpads. The user adjusted the output resolution to 1440p and enjoyed games like Resident Evil 4 Remake and Final Fantasy 7 Rebirth, valuing the ability to continue saves from their PC. The Steam Machine is priced at ,049, which may deter some, but it appeals to users with extensive Steam libraries.
AppWizard
July 30, 2026
Capcom's financial report for Q1 2026 shows that 93.3% of its sales were from digital formats, while physical media sales accounted for 6.7%. Of the digital sales, 60.4% came from PC platforms and 32.9% from consoles. The Resident Evil franchise is a major contributor to digital sales, now ranking as the third highest-selling game franchise in Japan. Resident Evil 2 has surpassed Resident Evil 5 as the best-selling title in the series. Despite the shift towards digital gaming, Capcom has stated it will continue producing physical game discs due to ongoing demand from players.
AppWizard
July 29, 2026
Microsoft is delivering a second remake of Halo: Combat Evolved using Unreal Engine 5, which offers stunning visuals but poses challenges for players with older or lower-end hardware. The game performs well on high-end systems, such as an RTX 3090 running smoothly at 60 fps in 4K with the High preset. However, it lacks flexibility for performance adjustments, making it more efficient to use higher presets rather than fine-tuning settings. Key settings include: - Effects Quality: Keep high unless performance issues arise. - Geometric Quality: Maintain high until VRAM limitations are a concern. - Global Illumination Quality: Can be kept high without significant performance impact. - Lighting Quality: Adjust for substantial performance gains if frame rates dip below 60 fps. - Texture Quality: Adjust based on available VRAM. - Reflections: Dial down to medium or low to enhance frame rates. - Atmospheric Quality: Based on personal preference. - Post-Processing Quality: Can be adjusted down with minimal performance impact. - Screen Shake: Toggle based on personal preference. - Motion Blur: Consider turning off due to intensity. - Upscaling Technique: Choose based on GPU brand. - Async Compute: Keep off unless using a high-end graphics card and CPU. - Low Latency Mode: Select based on GPU for optimal responsiveness. - Frame Generation: Can enhance frame rates but may introduce latency.
AppWizard
July 28, 2026
Capcom's Q1 2026 financial report shows strong performance, with Pragmata selling over 2.5 million copies since its launch. The Resident Evil franchise remains popular, with Resident Evil Requiem achieving over 8 million copies sold, up from 6 million in March. Capcom reports a 54.7% year-on-year increase in net sales and a 66.9% rise in operating profits. This contrasts with last year's poor performance of Monster Hunter Wilds, which sold fewer copies than other titles. Capcom is positioned to meet its full-year earnings forecast.
AppWizard
July 27, 2026
Capcom producer Masachika Kawata expressed a desire for the Resident Evil franchise to become annual, acknowledging the challenges of yearly releases. He emphasized the importance of remakes in revitalizing classic titles and generating revenue for new projects. Capcom's strategy contrasts with other companies facing staffing cuts and delays. The pool of Resident Evil remakes may soon be limited, especially after the release of Code Veronica. There is discussion about remaking less celebrated entries like Resident Evil 0, 5, and 6, while less favorable titles such as Survivor or Dead Aim may be left untouched.
AppWizard
July 19, 2026
David Szymanski is the creator of the game Dusk, which was released in 2018 and is inspired by classic first-person shooters like Doom and Quake. He initially developed short horror games before achieving success with Dusk. Szymanski has also created a submarine horror game called Iron Lung, which gained recognition after being adapted into a film by YouTuber Markiplier. He categorizes the history of first-person shooters into distinct eras, labeling the '90s as the silver age and the late '90s to mid-2000s as the golden age. He enjoys survival crafting games like The Forest and Subnautica but has not finished them. The oldest game installed on his PC is Doom, which he considers nearly the best FPS ever made. His most-played game on Steam is Counter-Strike 2, with 324 hours, and he has spent 186 hours on Elden Ring. Szymanski would never uninstall Infra, which he describes as his comfort game. He uses GIMP as an essential non-gaming software tool and has a relatively tidy desktop with nine icons.
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