Riot Games launched League of Legends Classic to evoke nostalgia by reverting to a version of the game prior to 2013, including an older Summoner's Rift map and faster introduction of "new" old champions. Despite this, player interest waned, leading to the mode being taken offline in January 2027, six months after its launch. Riot plans to revisit the concept as an event mode with modifications and has acknowledged mixed player responses. Former esports competitor Alex 'Xpecial' Chu noted that the idea of "classic" varies among players, suggesting that the nostalgia might not resonate as strongly as it does in other games like World of Warcraft or Runescape, which foster deeper community engagement.
RuneScape: Dragonwilds introduces players to the new continent of Ashenfall, where they face the Dragon Queen Kuldra amidst a significant dragon threat. The game features a new biome called the Scorned Wilderness and a raid-style dungeon, requiring 40 to 60 hours of gameplay to complete its story content. It includes a sophisticated crafting system that allows for extensive customization of the game world. The combat system has been modernized, incorporating various weapon types and a nuanced parrying system, while the magic system offers unique runes that alter spell effects. Players experience skill progression through the use of tools or weapons, but the early game lacks healing potions, making it challenging. The game encourages exploration with a robust crafting system and in-game mounts, as well as the ability to create travel routes using loadstone teleporter panels. It also features dungeons with platforming elements and diverse enemy encounters. RuneScape: Dragonwilds supports full crossplay for consoles and has a roadmap for future updates.