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Winsage
June 28, 2026
Microsoft has clarified that there is no WSL 3 in development, as stated by Craig Loewen, the Product Manager for the Windows Subsystem for Linux (WSL). The confusion arose from articles discussing a new feature called WSL Containers, which will be launched soon. WSL allows users to run Linux environments on Windows without dual-booting, while WSL Containers enable the creation and management of Linux containers directly within Windows, eliminating the need for third-party tools like Docker Desktop. WSL 1, introduced in 2016, served as a translation layer for Linux system calls, and WSL 2, launched in 2019, included a full Linux kernel in a lightweight virtual machine. WSL Containers is an enhancement to WSL, allowing developers to build, run, and deploy containers directly from Windows using the wslc.exe command. This feature is part of Microsoft's strategy to make Windows a more accessible platform for running Linux workloads, helping to retain developers who might consider switching to other operating systems.
Winsage
June 28, 2026
Microsoft shares rose 5.71% to close at €327.90 on Friday, recovering from a 52-week low of €307.10 earlier that day. The company reported revenue of €82.9 billion in its latest quarterly earnings, an 18% year-on-year increase, driven by cloud and AI services. On June 22, Chevron announced a 20-year power purchase agreement with Microsoft for approximately 2.67 gigawatts of capacity for a data center, with the first power delivery expected in 2028. Microsoft extended its Extended Security Updates program for Windows 10 home users by another year, pushing the final security patch deadline to October 2027. The stock's closing price is only 6.77% above its 52-week low, with a 50-day moving average at €352.96 and a 200-day average at €383.98. The relative strength index is at 43, indicating no strong momentum.
AppWizard
June 28, 2026
Playing Windows games on Android has become feasible due to Winlator and open-source technologies like Wine, Box64, and DXVK. User-friendly applications such as GameHub and GameNative have emerged, enhancing mobile gaming experiences to rival dedicated handheld consoles. A major challenge was the reliance on the x86 Windows Steam client, which was resource-intensive on mobile devices. GameNative 1.0 introduced an experimental feature that eliminates the need for the desktop Steam client by using Valve's native Android libraries, improving the gaming experience significantly. Valve released Steamworks SDK version 1.63 in November 2025, which included native ARM64 libraries for Android, allowing for essential Steam functionalities without a translation layer. GameNative integrated these libraries, replacing the desktop client with a more efficient "bionic" Steam client that operates without a user interface, streamlining DRM and matchmaking processes. GameNative now supports Steam Guard TOTP sign-in, enabling smooth authentication and access to the user's Steam library. It downloads games natively, supports cloud saves, and is compatible with most single-player games with Steam DRM. The application boasts a high compatibility rate, with 221 out of 241 games in one user's library showing as compatible. GameNative 1.0 has improved performance with a Vulkan renderer and reworked controller stack. Despite its success, GameNative is not yet available on the Play Store, with nearly a million users sideloading the application. Developers aim to create a Play Store version that complies with Google's policies for easier installation.
AppWizard
June 27, 2026
Starbreeze has transferred the ongoing support of Payday 2 to Sidetrack Games, allowing the original developers to focus on Payday 3. Payday 2 continues to attract around 30,000 players on Steam, while Payday 3 struggles with about 1,000 players. Sidetrack Games is planning a significant overhaul, migrating the game to a new 64-bit engine called Diesel 3.0, which aims to improve gameplay and reduce file size from 86 GB to 32 GB. An open beta for this upgrade is scheduled to start on June 30 and run until the end of July. The transition will require a complete re-download of the game, and some mods may break due to the engine change.
AppWizard
June 27, 2026
DeadOS is an indie game developed by Benn Powell, focusing on a realistic simulation of a zombie apocalypse. Inspired by cutscenes from Resident Evil 3, Powell aimed to explore the moments typically overlooked in zombie narratives. The game allows players to manipulate various parameters, such as city size and population density, to observe the consequences of different outbreak scenarios in a procedurally generated 3D cityscape. The simulation initially featured a simple infection model but became more complex with the addition of weapons and law enforcement, affecting human behavior during the outbreak. Players can guide characters through the chaos, engaging in actions like fighting zombies and scavenging for supplies. After nearly seven years of development, Powell plans to enhance the game further, including features for player-designed cities and community-created content. He aims to create a detailed zombie outbreak simulation, likening it to the Dwarf Fortress of undead scenarios.
Winsage
June 27, 2026
A user reflects on their decade-old PC, which still functions for web browsing and media streaming, but faces a dilemma with the end-of-life for Windows 10 in October. They express dissatisfaction with Windows 11, feeling it lacks features and customization options. Recognizing that staying with Windows 10 post-support is not a long-term solution, the user discovers Linux Mint, which meets their needs and allows for greater customization. The transition to Linux Mint is smooth, and the user appreciates the supportive community and the adaptability of the new operating system.
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