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BetaBeacon
September 9, 2026
Arm has introduced new C2-Ultra and C2-Pro CPU cores with a 15% increase in single-thread performance and 12% faster app launches. The CPUs feature local AI integration, eliminating the need for a separate NPU or TPU. The Mali G2-Ultra NX GPU offers "desktop-class" performance with AI-native graphics, delivering a 14% performance boost and supporting Unreal Engine 5 "MegaLights." These advancements will debut in Xiaomi's 18 Fold phone initially.
AppWizard
September 8, 2026
The RPCS3 team has expanded their PlayStation 3 emulator to allow users to play PS3 discs on macOS, Linux, and FreeBSD, in addition to Windows. This update enables users to enjoy titles dating back to 2006 on modern hardware. Minimum specifications for a suitable PC include an Nvidia GTX 400 series or newer GPU. To set up the emulator, users need to install the RPCS3 software, download the PS3 system software, and acquire a decryption key from a community-maintained database. A Quickstart guide is available for installation, and additional resources can be found in forums and Reddit threads for troubleshooting.
AppWizard
September 7, 2026
On September 3, 2026, Microsoft announced that Xbox Game Pass subscribers will see a shift in cloud gaming access. Starting November 2026, unlimited cloud streaming will be replaced by a tiered hour bank system: 15 hours for Ultimate, 10 for Premium, and 5 for Essential subscribers. Once a subscriber exhausts their allotted hours, they must wait for the next billing cycle or purchase additional time. This change is the most significant since the beta launch of Xbox Cloud Gaming in 2019. The announcement was made on Xbox Wire, and the new structure is reflected on Xbox’s product pages. The new tiered system introduces a scarcity model, with every paid tier now having its own cloud gaming quota. Essential subscribers, who previously had no cloud access, will now receive 5 hours per month. The pricing for the Game Pass tiers is as follows: Ultimate at .99 for 15 hours, Premium at .99 for 10 hours, and Essential at .99 for 5 hours. The free ad-supported tier remains unchanged at 5 hours per month. Microsoft's rationale for the change is based on usage data indicating that most subscribers do not heavily utilize cloud streaming, coupled with the rising costs of operating cloud gaming services. The company has stated that additional hours can be purchased once a subscriber's monthly allotment is used up, although pricing details for these add-ons have not yet been disclosed. The new hour caps will take effect in November 2026, following a shorter notice period compared to NVIDIA's GeForce NOW service, which implemented a 100-hour monthly cap earlier in 2026. The response from gaming communities has been largely negative, with concerns about the limits falling short of typical usage patterns and conflicting with the marketing of Game Pass as offering unlimited access. The introduction of hour caps could impact Game Pass's subscriber base, particularly among those who rely on cloud gaming as their primary access point. Microsoft's internal usage data will determine the extent of this impact, as the company aims to control costs without raising subscription prices.
AppWizard
September 3, 2026
Google's latest Android feature Drop introduces enhancements aimed at improving user experience, including aesthetic and functional improvements to messaging threads and the rollout of Motion Assist dots. A key feature is the expanded functionality of Gemini for Android 16 or higher, allowing users to log locations of items without tracker tags and store this information in Find Hub. Another addition is the Guided Vision feature within Gemini Live, which aids accessibility by helping users locate objects in the camera's view and extracting difficult-to-read information, such as text in low-light conditions. Guided Vision can be accessed through system Accessibility shortcuts and the TalkBack menu, compatible with Android devices starting from Android 9 Pie.
Winsage
August 28, 2026
Modern processors, such as those from AMD, feature distinct cores with varying capabilities, allowing them to communicate their performance potential to the operating system via the Advanced Configuration and Power Interface (ACPI). This enables efficient resource allocation, particularly important for gaming, where a game may rely heavily on one or two threads. While Windows generally manages CPU resources effectively, issues can arise if the firmware fails to accurately convey core capabilities, leading to performance problems. Regular BIOS updates are crucial to ensure the CPU's preferred-core hierarchy is correctly communicated. Manual core assignment is usually unnecessary and can be counterproductive, as Windows' built-in scheduling is typically sufficient for most users.
AppWizard
August 25, 2026
Nothing OS 5.0, based on Android 17, will begin rolling out in mid-October. Key features include a new font style, status bar animations, camera app enhancements, improved sorting in Nothing Gallery, enhanced homescreen personalization, new lockscreen clock designs, added depth in wallpapers, new widgets, a dedicated Glyph app, upgraded Bluetooth controls, and essential AI updates. The rollout will start with Phone (3) and extend to other devices, including Phone (2a) by mid-January. Open Beta builds will launch on August 26 for Phone (3), with subsequent releases for other models. Official release dates for Nothing OS 5.0 are set for various devices from mid-October to mid-January 2027.
BetaBeacon
August 24, 2026
PPSSPP is a dedicated PSP emulator that does not require a BIOS file to boot a game. Dolphin emulates GameCube and Wii consoles and requires newer Android versions for better performance. RetroArch is a frontend that loads separate cores for different systems, offering a wide range of emulation options.
AppWizard
August 21, 2026
Google has introduced a new multitasking feature called "App Handles" in the Pixel 11 Pro Fold, which enhances user experience by providing a dedicated dock for floating windows. Users can drag apps to the bottom-right corner of the display to create floating windows that remain accessible while overlaying other tasks. The feature utilizes an intuitive swipe-up gesture to activate the app, allowing for easy switching between multiple apps stored in the corner. When the display is closed, apps set up as "Handles" turn into "Bubbles" on the cover display, maintaining accessibility. This functionality complements the existing side-by-side multitasking capability and offers a more organized approach to managing applications. There is potential for "App Handles" to be integrated into previous Android generations through future updates.
AppWizard
August 20, 2026
Google is rolling out an “advanced” sideloading flow for Android next month, introducing a one-time, 24-hour waiting period between activating app installations from unverified developers and the actual installation. Users must enable the “Allow apps from unverified developers” setting in Developer options to engage with this feature, which includes warnings during the waiting period. Installations via ADB remain unaffected, and users can disable developer options after enabling the new feature. The rollout is supported by the “Android Developer Verifier” app and will initially launch in Brazil, Indonesia, Singapore, and Thailand, with a global rollout expected next year.
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