Edwin is currently sidelined by an illness following TennoCon, and he is expected to submit stories on Soulframe and Warframe: Tau before fully resting. New PC games being released this week include:
- Ascend to Zero: A sci-fi action-roguelike with temporal manipulation.
- Forensics: Crime Scene Detective: A game focused on managing fingerprint and bullet comparisons.
- Soulforge Lost Path: A Survivorslike/bullet heaven game with limited inventory management.
- D-Topia: A puzzle adventure about maintaining an AI-managed society.
- The Incident at Galley House: A visual novel remake of a murder mystery text adventure.
- Happy's Humble Burger Cult: A cooking horror game for 1-4 players.
- Moss: The Forgotten Relic: A 3D platformer available for non-VR PC players.
- Storebound: A cooperative horror puzzler launching into version 1.0.
- Wreck Runners: A multiplayer game set in a haunted Bermuda Triangle.
- Fogpiercer: A tactical roguelike deckbuilder focused on defending a train.
- Frozen Ship: A first-person survival game launching in early access on the 17th.
Additionally, today marks RPS’s 19th birthday, and the team will be scattered in the coming days for various events and holidays.
The gaming industry has seen a shift in how success is measured, particularly focusing on initial player counts since the launch of games like Marathon and Highguard in 2026. Warframe, which launched in 2024 with a peak player count of 22,000, has grown to reach 175,546 players on PC after the release of The Old Peace in December 2025. Community director Megan Everett noted that the game has achieved new internal records despite not hitting its all-time high. Creative director Rebecca Ford humorously suggested a new release titled 'Player Count' to address the ongoing debate about player metrics. She highlighted the competitive landscape, noting that Warframe launched amidst 435 titles, compared to 20,014 games released in the same year today. Everett emphasized the importance of ongoing growth and player engagement over mere numbers, stating that a poor launch does not equate to a dead game. The success of The Old Peace was attributed to the introduction of content skips, which allowed players to bypass extensive story content. The team is committed to community engagement and innovation, with new characters and mechanics being introduced to keep the game fresh.