Shift Up has announced its intention to launch Stellar Blade on PC in 2025, with expectations that the game will outperform its console counterpart in sales. The development team is optimistic about this transition, citing recent trends in the gaming industry.
Insights from Shift Up
As stated by Shift Up:
“We are aiming for a launch in ’25. Considering the recent trends such as Steam’s growing share of the AAA game market and the global success of ‘Black Myth: Wukong’, we expect to see more success on PC than consoles.”
In Stellar Blade, players will step into the shoes of Eve, a formidable heroine, embarking on an exhilarating journey alongside her allies to tackle formidable challenges. The character of Eve is undeniably a significant draw for the game, and anticipation is already building around the potential for modding once it hits the PC platform.
While the question of whether Stellar Blade will surpass its console sales remains open, there is a palpable enthusiasm within the PC gaming community eager to experience the title. The advantages of the PC version are clear: enhanced graphics and performance, thanks to the use of Unreal Engine 4. This choice suggests that the game may avoid the high system requirements often associated with Unreal Engine 5 titles.
However, there are concerns regarding potential performance issues. Many games developed on Unreal Engine 4 have been known to experience traversal and shader compilation stutters, which could affect the initial launch of Stellar Blade. It is hoped that the developers will take the necessary time to refine the PC version, ensuring a smooth and polished experience for players.
As the gaming community awaits further updates, there is a collective hope that the release will not be rushed and that the game will offer more than just the allure of Eve’s character. Enthusiasts are encouraged to stay tuned for more developments as the launch date approaches.