Giant Squid, the innovative studio behind the acclaimed title The Pathless, is set to release their latest creation, an atmospheric surfing game titled Sword of the Sea, on August 19, 2025. While the pricing details remain to be announced, anticipation is building for this unique experience that promises to blend movement and exploration in a captivating way.
Having previously explored the world of The Pathless, where players engaged in a dynamic chase against corruption, it’s evident that Giant Squid has a penchant for fluid movement. However, some players found the mechanics a bit restrictive, often feeling like they were caught in a cycle of stop-and-start gameplay. With Sword of the Sea, the developers seem to have taken a significant leap forward in creating a more liberating surfing experience.
Surf’s up
In Sword of the Sea, players can expect to glide effortlessly across vast landscapes, whether it’s racing alongside dolphins on sun-kissed dunes, carving through snowy slopes, or riding the waves with a mesmerizing foamy trail behind. The game’s design allows for expansive exploration, where players can surf freely while solving light puzzles that facilitate progression.
For those equipped with a DualSense controller, the experience is notably enhanced. The haptic feedback brings a tactile dimension to the gameplay, allowing players to feel the nuances of different terrains—whether it’s the crunch of gravel or the smoothness of water. This level of immersion adds a rich layer to the already atmospheric experience, making the journey through diverse environments all the more engaging.
While the trick system in Sword of the Sea isn’t particularly deep, it offers a casual way to express creativity as players traverse the world. Scattered throughout the game are challenge-based skate parks, where players can engage in time-limited scoring challenges. However, the focus remains on the serene exploration rather than complex trick combos, aligning with the game’s overall chill vibe reminiscent of titles like Alto’s Odyssey.
Sand, sea, snow (and sword)
The narrative unfolds as players embody a mysterious warrior awakened by a single drop of water on their sword. This awakening leads them into an ancient kingdom where they must restore the flow of life. The storyline, while familiar, serves as a backdrop for stunning visuals and engaging gameplay. As players progress, revitalizing each area transforms barren landscapes into vibrant ecosystems teeming with life, enhancing both the aesthetic and mechanical aspects of the game.
Each region offers a unique spectacle, from deserts that conceal oceans beneath the sand to lush environments bursting with aquatic life. The act of restoring water not only enriches the scenery but also introduces new traversal mechanics, encouraging players to revisit previously explored areas with fresh perspectives.
Short but sweet
Players should note that Sword of the Sea is a relatively brief experience, with the main storyline taking approximately 3.8 hours to complete. This duration allows for a satisfying exploration without overstaying its welcome. While some may find the puzzles simplistic and repetitive, the game’s strength lies in its ability to deliver breathtaking moments and a sense of wonder, making it an enjoyable way to spend an afternoon.
Ultimately, Sword of the Sea represents an evolution of Giant Squid’s approach to movement and exploration. While it may not delve deeply into complex puzzles or intricate narratives, it offers a refreshing escape into a beautifully crafted world, inviting players to ride the waves of creativity and tranquility. For those seeking a serene surfing adventure, this game is poised to deliver an experience that resonates long after the final wave has been ridden.