Indiana Jones and the Great Circle is getting a New Game+ mode and some new duds in a free update

Indiana Jones and the Great Circle is set to enhance its gameplay experience with the introduction of a New Game+ mode, part of a complimentary anniversary update scheduled for release on October 10. While it may seem peculiar to celebrate an anniversary for a game that debuted on December 9, 2024, this update marks the 15th anniversary of its developer, MachineGames, a significant milestone worth recognizing.

The New Game+ mode will become accessible once players complete the game, allowing them to embark on the entire adventure anew. This time, however, they can carry over all collected and unlocked Adventure Books, unspent Adventure Points, local currency, and medicine bottles from their previous playthrough, enriching the replayability of the game.

Additionally, the update introduces a stylish “Cairo outfit,” enabling Indiana Jones to brave the sweltering desert heat without his iconic leather jacket, which is less than ideal for such conditions. Players will also enjoy the flexibility of mixing and matching any of the game’s nine voice languages with its fourteen text languages. For instance, one could opt for German voiceovers while following along with Korean subtitles, enhancing the global appeal of the game.

General Fixes

  • Resolved an issue where enemies could remain in a “stumble” animation after being punched while breaking free from a grab.
  • Addressed a problem where pushing a grabbed enemy into a tight space could leave them detached from Indy yet still in the “grabbed” animation state.
  • Fixed a camera clipping issue during a specific “finisher” animation involving Indy’s arms.
  • Corrected a glitch that allowed players to enter wall squeezes while downed, using the “Lucky Hat” ability, which could hinder progression.
  • Resolved a control-lock issue that could occur when restarting a checkpoint during a save.
  • Fixed a problem where using the “push” button to open “disguise doors” could prevent passage through the door.
  • Addressed an issue where leaving a level while holding an inventory item would cause it to stick to the player’s hands upon revisiting the level.

Missions & Quests

  • DLC
    • Fixed an issue that could lead to incorrectly placed pipes during the Gladiator puzzle.
    • Corrected the animation of the blackshirt dropping from the bridge near the Gladiator puzzle entrance.
    • Addressed various minor graphical glitches throughout the story.
  • Peru
    • Fixed an audio issue in the Main Menu that occurred if the game was quit during the opening cutscene.
  • Gizeh
    • Resolved a problem where certain villager NPCs’ clothing would not animate during movement.
  • Sukhothai
    • Fixed an issue causing boat engine sounds to persist upon arriving at the rebel village at night.
  • Iraq
    • Addressed a problem where skipping the cinematic of Indy freeing Gina could result in continuous Siren sounds.

UI

  • The prices for guides and books are now displayed correctly when inspected from vendors.

PC Specific Fixes

  • Fixed an issue where binding the interact/use key to the same button as the “buy” function could prevent item purchases.
  • Resolved a problem where setting Reflections to the lowest quality caused certain objects to appear completely black.

Localization

  • In Arabic, the alignment of the quick-inventory warning text regarding restricted zones has been corrected.
AppWizard
Indiana Jones and the Great Circle is getting a New Game+ mode and some new duds in a free update