Stormgate, the real-time strategy game reminiscent of StarCraft, is set to conclude its online play support at the end of April 2025. This decision follows the acquisition of Hathora, the company responsible for the game’s server functionality, by Fireworks AI. While there remains a glimmer of hope for the restoration of online capabilities in the future, Frost Giant Studios, the developer behind Stormgate, has announced plans to release a patch enabling offline play.
Transitioning to Offline Play
In March, Hathora disclosed its acquisition by Fireworks AI, revealing that support for games like Stormgate would cease on May 5. Alongside this announcement, a partnership with GameFabric was established to facilitate a smooth transition for developers and players alike. However, it appears that Stormgate will not be migrating to this new support system.
The game garnered significant attention during its pre-release phase, capturing the interest of many RTS enthusiasts. A successful Kickstarter campaign raised nearly .8 million, supplementing the million already secured from private investors. An additional investment opportunity later brought in another .2 million, showcasing the community’s enthusiasm for the project.
Despite this initial excitement, user reviews on Steam have been mixed, with less than 50% of feedback being positive. Concurrent player numbers have struggled to reach double digits since December 2025, with a peak of just 28 players in the last 24 hours. Such figures raise concerns about the sustainability of a free-to-play model.
As communicated through the Stormgate Discord, the conclusion of online support marks a significant shift for the game. Frost Giant Studios has expressed hopes of restoring online play in the future, contingent upon securing a partner to support ongoing operations. However, given the current financial landscape for Stormgate, options may be limited.
On a more positive note, the upcoming offline patch will allow players to continue enjoying the campaign and solo modes, even as online multiplayer features are phased out. While this transition may not be ideal for a game heavily reliant on multiplayer interactions, it does offer a way for fans to engage with the content they love.