Steam Week in Review: More than 300 games released on Steam last week, and 120 of them had AI disclosures

In the ever-evolving landscape of digital gaming, Android Who Dreams of Stars emerges as a striking example of the intersection between artificial intelligence and creative storytelling. This visual novel, developed by JinCycle, showcases a world where the autonomous android Eve Nova navigates a futuristic Tokyo, a city where AI has effectively eradicated war and hunger. The game’s trailer, featuring static sci-fi anime visuals paired with a hauntingly simple soundtrack, is reminiscent of the many indie titles that have graced Steam over the past decade.

What sets this title apart, however, is its reliance on AI-generated content across nearly all facets of the game. From artwork and sound to narrative and localization, every element players encounter is crafted by algorithms. This raises an intriguing question: How much of the creative process can be entrusted to AI? The low-effort trailer even includes a misstep, showcasing an erroneous Steam screenshot chime, adding a layer of unintended humor to the experience.

Similarly, My Summer Love Memories takes a bold step into the realm of FMV romance games, employing generative AI to create its videos, images, music, and even dialogue. In a parallel vein, Kryonull, another visual novel, has generated buzz for its AI-generated voices, with some skeptics on Steam speculating about the legitimacy of its 0 price tag, suggesting it may serve as a cover for less savory financial practices.

While the notion of 0 AI-generated games might seem novel, it is not entirely unprecedented. Typical NPC, developed by SmogGames, also launched at this price point, claiming that all images used in the game were AI-generated. Following closely, SmogGames released After the Hero, which, while featuring AI-generated images, relied on human-crafted text for its narrative. The phrasing in their disclosures raises eyebrows, hinting at a trend among developers to leverage AI while maintaining a veneer of traditional game development.

KalendulaGames joins this curious pricing phenomenon with titles like Velvet Emergency priced at 0, alongside two other releases at 0 each, all accompanied by extensive AI disclosures. Underwater, another developer, claims to use AI-generated images solely as art references, sparking debate about the necessity of such disclosures when the content does not directly appear in the game.

Steam’s own guidelines regarding AI disclosures emphasize the importance of transparency, particularly in relation to content that players will engage with. Some developers, perhaps feeling defensive, have taken to the disclosure box to clarify their use of AI. For instance, the creators of Kamilia assert that less than 1% of their game comprises AI-assisted content, while the developer of Idlemoor uses the box to explain that AI-generated logos do not feature in the gameplay itself.

As the trend of incorporating generative AI into game development continues to expand, it is noteworthy that many of the 120 games utilizing this technology are doing so for music and assets rather than merely for translation or store page imagery. This raises significant questions about quality control and the implications for human translators, as well as the broader impact of machine-generated music and narratives on the gaming experience.

Last week’s Steam deep cuts

In other news, the Steam Deck’s recent resurgence in stock is noteworthy, especially considering its price point, which is considerably higher than the average game on the platform.

Steam review of the week

In a humorous take on the gaming experience, a user remarked, “This is the only game where I can rummage through trash and actually get paid for it. In real life, some old lady would probably call the police,” reflecting a relatable sentiment on the title Where the F**k is my Bitcoin.

AppWizard
Steam Week in Review: More than 300 games released on Steam last week, and 120 of them had AI disclosures