Dwarf Fortress co-creator Tarn Adams was amazed other devs had heard of his game the first time he went to a convention: ‘I didn’t know that anyone knew what we were doing’

Dwarf Fortress, often likened to caviar, may not appeal to everyone, yet those who embrace it often describe their experiences as nothing short of a spiritual awakening. Tarn Adams, the game’s legendary co-creator, shared an intriguing revelation during a recent interview with PC Gamer’s Joshua Wolens at Gamescom 2026. Remarkably, Adams remained unaware of the game’s substantial following for many years.

Unexpected Recognition

Reflecting on his experience, Adams recounted a pivotal moment from around 2013 or 2014 at PAX in Seattle. He recalled, “There was an indie mega booth at the time, and of the 50 or 60 games showing—I’m just ballparking the numbers—I’d say 90% of them had heard of Dwarf Fortress and responded with a very amazed fan-ish reaction when we were introduced.” This was the first time he grasped the extent of his game’s reach.

“That was crazy. I had no idea that was even a thing,” he admitted. “I didn’t know that anyone knew what we were doing … I enjoyed it. I try to have good moral qualities, but I am apparently subject to all forms of flattery and vanity and such.”

A Glimpse into the Past

When pondering the possibility of traveling back in time, Adams expressed a desire to avoid disrupting the timeline. However, if given the chance without such risks, he might encourage his younger self to promote the game more vigorously in its formative years. “I’d probably be more confident about getting it in front of more people sooner,” he reflected. “I didn’t know the people to do that, though, so I’d probably be like ‘go meet some more people.'” He noted that from the game’s release in 2006 until around 2013, he had only met a handful of other game developers, primarily at Dwarf Fortress-specific gatherings.

Adams acknowledged that the atmosphere of those early years felt quite different; he described himself as “not a very social person” at the time, and noted that Dwarf Fortress was considered “outsider art” for many years. Yet, he mused that he would still give his past self “a little pep talk, maybe,” encouraging a more proactive approach to connecting with the gaming community.

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Dwarf Fortress co-creator Tarn Adams was amazed other devs had heard of his game the first time he went to a convention: 'I didn't know that anyone knew what we were doing'