Alan Wake Remastered Update on PC for Version 1.33 Improves Visuals

Remedy Entertainment has unveiled an extensive patch for Alan Wake Remastered on PC, bringing a host of enhancements that gamers will surely appreciate. As of February 26, players can look forward to a range of improvements, including the introduction of HDR (High Dynamic Range), enhanced DLSS capabilities, and the ability to unlock frame rates, all contributing to a more immersive gaming experience.

Alan Wake Remastered on PC Receives Visual Boost on February 26

GAMEPLAY

  • A new command has been added to skip the intro, catering to speedrunners and those eager to dive straight into the action.
  • The sprint camera will no longer activate when Alan is near a wall or fatigued, addressing previous movement issues.
  • Camera functionality has been refined for smoother gameplay while Alan is atop moving objects.
  • Checkpoint loading now resets the camera’s left/right position accurately.
  • Vegetation reacts realistically to wind and player interaction, even at frame rates exceeding 30 FPS.
  • Weapon swapping has been optimized to ensure a consistent and timely transition.

VISUALS

  • The addition of HDR enhances the visual fidelity of the game.
  • A new optional camera style mode offers a modern aesthetic, while players can retain the classic look if preferred.
  • Frame rates have been unlocked, allowing for a range from 200 FPS to 240 FPS.
  • DLSS has been improved, alongside fixes for grass transparency, enhancing the overall visual experience.
  • SDR has been upgraded to 10-bit from 8-bit, significantly reducing visible color banding.
  • Field of view (FOV) scaling has been corrected for a better visual experience.
  • Lens flare effects have been refined for smoother transitions.
  • Improvements to the DX12 rendering path minimize the likelihood of crashes and glitches.
  • Polygonal rendering errors and depth buffer issues have been addressed, leading to fewer visual anomalies.
  • In-game TV videos are no longer affected by display brightness settings, ensuring consistent viewing quality.
  • The dark shield burning effect of enemies has been corrected for accurate visual representation.
  • Ultrawide displays now feature properly scaled enemy visual distortion effects and cutscenes in native 21:9 format.
  • FOV and lens flares have been adjusted for Ultrawide and 4:3 aspect ratios.
  • DPI awareness has been improved, eliminating the need for 100% display scaling to avoid image cropping.

UI

  • A new setting allows players to scale the gameplay UI, addressing previous concerns about its small size.
  • Multiple mouse input issues have been resolved for a smoother user experience.
  • Custom settings now save correctly, ensuring that players’ preferences are remembered.

While there has been no announcement regarding similar updates for console versions, the gaming community remains hopeful. In related news, a recent review of Resident Evil Requiem highlights it as a must-play for enthusiasts of the horror and action genres.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Alan Wake Remastered Update on PC for Version 1.33 Improves Visuals