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Build a Rocket Boy loses two c-suite execs ahead of MindsEye launch
The landscape at Build a Rocket Boy, the studio behind the highly anticipated game MindsEye, has shifted as two senior executives have announced their departures just ahead of the game’s launch. This unexpected turn of events raises questions about the company’s trajectory as it approaches a pivotal moment in its history.
Executive Departures
Riley Graebner, the chief legal officer, took to LinkedIn to share his decision to leave the company after three and a half years. In his farewell message, he expressed pride in the studio’s achievements, noting that the team had successfully expanded its workforce from a modest beginning to over 450 employees. Graebner highlighted the launch of multiple products on a global scale and the establishment of a robust legal team and operational framework. He concluded his announcement with an air of anticipation for future endeavors, albeit hinting at a period of stealth mode ahead.
In a parallel development, Paul Bland, the chief financial officer, has also exited the company after a two-year tenure. While such changes in leadership can often be routine, their timing raises eyebrows, particularly as Build a Rocket Boy gears up for the release of MindsEye.
Concerns Amidst Anticipation
Adding to the intrigue, co-CEO Mark Gerhard has made headlines with comments suggesting that negative sentiment surrounding MindsEye may be influenced by external forces, although he has not provided any substantiating evidence for this claim. Such remarks could potentially complicate the studio’s public relations strategy as it navigates the final stages leading to its debut game launch.
As the gaming community watches closely, the departures of Graebner and Bland, coupled with Gerhard’s controversial statements, create a complex narrative for Build a Rocket Boy. The studio’s ability to maintain focus and momentum in the face of these challenges will be crucial as it prepares to unveil MindsEye to an eager audience.