Hytale, the upcoming voxel game from Hypixel Studios, bears a striking resemblance to Minecraft, a fact that is not lost on keen observers. The studio was founded by a team of Minecraft modders and mappers who sought to carve out their own niche in the gaming landscape. At first glance, the two games share a plethora of similarities, including their expansive, procedurally generated worlds filled with diverse biomes, customizable terrain, and a wealth of crafting options. Players can engage in solo adventures or collaborate with friends, enjoying creative modes and the freedom to modify their experiences. And, of course, both games are built around the ubiquitous blocks that define their environments.
Hytale’s Combat Has Weapon Movesets and Ults
As players delve into Hytale’s combat mechanics, they will discover a more nuanced approach compared to Minecraft’s straightforward melee system. Hytale introduces special combat movesets that allow for strategic gameplay. For instance, holding the attack button charges a powerful lunge attack with a sword, a ground-pound with a hammer, or a dual-slashing move when wielding daggers. Additionally, combat actions contribute to a meter that, once filled, enables players to unleash a formidable ultimate attack. The option to bash enemies with a shield adds another layer of tactical depth. While the combat system is still evolving, it already distinguishes itself from Minecraft in meaningful ways.
Hytale’s Crafting Is More Like Valheim Than Minecraft
When it comes to crafting, Hytale takes a different approach that streamlines the process. Players no longer need to meticulously arrange resources in a grid; instead, they can simply select the desired item from a menu, provided they have the necessary materials. This user-friendly system is complemented by a progression mechanic for crafting stations, such as the armorer’s bench and farming bench. Upgrading these stations unlocks recipes for higher-tier items, making the crafting experience feel more akin to games like Valheim or Terraria rather than Minecraft.
There’s Mantling in Hytale
Another notable feature in Hytale is the introduction of mantling, which enhances player mobility in ways that can significantly impact gameplay. Players can jump and grab onto the edge of a block, pulling themselves up to higher ground. This seemingly minor addition proves invaluable during intense encounters or explorations, particularly when navigating the procedurally generated landscapes filled with unexpected pitfalls. The ability to grab ledges has saved many players from falling into traps and has made exploration more dynamic. It’s a feature that adds a layer of agility and strategy, reminiscent of parkour, and one that many players may find themselves wishing was part of Minecraft’s toolkit.