Monster Hunter Wilds gets a PC patch which Capcom says will fix the recently reported DLC performance bug

Capcom has taken a proactive step in addressing performance concerns for the PC version of Monster Hunter Wilds with the release of a new patch. This update comes in response to a recent discussion on Reddit, where user de_Tylmarande shared insights suggesting that the game’s performance improves with the installation of all downloadable content (DLC). Their hypothesis indicated that the game might be continuously checking for DLC presence, leading to enhanced performance when more content is available.

In light of these findings, Capcom has issued a patch aimed at rectifying the identified performance issues, although the company clarified that the problem was not as widespread as initially believed. According to the patch notes, the performance drop primarily occurs around the Support Desk area in the Base Camp or Grand Hub, specifically when players have unclaimed content. Capcom emphasized that the issue is not linked to the quantity of DLC installed, stating:

“After receiving user reports, our internal testing confirmed that CPU load could increase around the Support Desk at Base Camp or the Grand Hub. This is due to claimed content status check processes to notify the player if there is unclaimed content in the Support Desk.”

The company noted that the extent of the frame rate drop is contingent upon whether players have any unclaimed content and may also vary based on individual CPU performance. Capcom has assured players that this unintended bug will be resolved with the current update.

Upcoming Improvements

Looking ahead, Capcom has announced plans for an additional update scheduled for February 18, which aims to enhance stability and performance across all platforms. The company is exploring measures to alleviate GPU processing load by introducing quality levels (LOD) for 3D models, potentially reducing processing demands by utilizing lower-resolution models for distant objects.

The latest patch notes detail the following updates:

Monster Hunter Wilds PC update – 28 January 2026

Required Space

  • Approx. 2.0 GB (With High Resolution Texture Pack: Approx. 31.0 GB total)
  • Note: Due to revisions to the High-Resolution Texture Pack, a re-download of approximately 31 GB will be required, resulting in an overall reduction of about 45 GB compared to the previous version.

Video Driver Version

  • Please update to the following driver versions to ensure the most stable experience possible:
    • NVIDIA GeForce: 581.57 or newer
    • AMD Radeon: 25.9.1 or 25.9.2
  • Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher.
  • Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.

Major Additions and Changes

  • Improved CPU/GPU processing specific to the Steam version:
    • Reduced shader warming processes performed outside the shader compilation screen to lower CPU load.
    • Adjusted texture streaming to improve visual quality while reducing VRAM usage.
    • Adjusted the High Resolution Texture Pack to reduce VRAM usage and overall package size.
  • Added a CPU tab to the Options menu, allowing players to adjust settings related to CPU load.
  • Added new categories to the graphics settings, along with new settings for existing options.
  • Adjusted graphic presets and added a confirmation window to automatically update your settings on first launch after updating.
  • Expanded the Volumetric Fog setting in the graphics options from two levels to five. The previous “High” setting has been renamed to “Highest,” and “Low” to “High,” with three new lower options—“Medium,” “Low,” and “Lowest”—now available.
  • Fixed an issue where a warning dialogue incorrectly indicated that the AMD Radeon driver was outdated when using driver version 26.1.1 or later.

Bug Fixes and Balance Adjustments

  • Fixed an issue where system load could increase around the Support Desk at Base Camp or the Grand Hub due to claimed content status checks.
  • Adjusted Variable Rate Shading behavior so it is forced off during upscaling to maintain proper effect visuals.
  • Fixed other miscellaneous issues.
AppWizard
Monster Hunter Wilds gets a PC patch which Capcom says will fix the recently reported DLC performance bug