Ouch—Warner Bros throws Suicide Squad: Kill the Justice League under the bus in the most corporate way possible, side-eyes it for closed studios and cancelled games

WB Games finds itself navigating turbulent waters, as a recent financial report reveals a staggering 48% decline in gaming revenue for the first quarter of 2025. Although the report does not dedicate a section solely to gaming, it highlights the significant impact of recent game releases on the company’s bottom line.

Revenue Decline and Impairment

The report attributes this sharp revenue drop primarily to the absence of new game releases in the current quarter, especially when compared to the previous year’s launch of Suicide Squad: Kill the Justice League. This title, which has been a topic of discussion since its release, has not only failed to meet expectations but also contributed to a staggering loss of 0 million for Warner Bros back in June 2024. The game’s final update was rolled out in January of this year, suggesting that the financial repercussions may have continued to ripple through the company.

Despite the challenges, the previous year saw over 22 million copies of Hogwarts Legacy and Mortal Kombat 1 sold, which injected substantial revenue into Warner Bros. However, even with such successes, the current decline in revenue is stark. The report notes that the company’s expenses related to gaming content have plummeted by 66%, a reduction attributed to the impairment linked to Suicide Squad: Kill the Justice League and lower revenue in the current quarter.

Corporate Decisions and Studio Closures

This drop in expenses raises eyebrows, particularly as it coincides with the closure of several studios, including Monolith, Player First Games, and WB San Diego, along with the cancellation of a much-anticipated Wonder Woman game. While the report presents this information in a clinical manner, the implications are clear: the company is tightening its belt in response to a poorly performing title.

The language used to describe these events is notably sanitized, yet it hints at a dismal sentiment surrounding the failure of Suicide Squad: Kill the Justice League. It’s reminiscent of a dramatic court scene where a noble drops their goblet in shock at the audacity of a courtier’s remarks. The fallout from this situation has not only affected the financial landscape but has also led to layoffs and the resignation of the head of WB Games, underscoring the tumultuous environment within the gaming industry.

As the dust settles, the focus shifts to the leadership decisions that led to the creation of this ill-fated game, rather than placing blame on the developers who were tasked with bringing it to life. The current state of affairs serves as a stark reminder of the complexities and challenges facing companies in the gaming sector.

AppWizard
Ouch—Warner Bros throws Suicide Squad: Kill the Justice League under the bus in the most corporate way possible, side-eyes it for closed studios and cancelled games