Super Mario 64 holds a cherished place in the hearts of gamers, often regarded as one of Nintendo’s finest creations. For those who own or aspire to own a Nintendo 64, this title is an essential addition to their collection. It stands proudly alongside The Legend of Zelda: Ocarina of Time, both recognized as genre-defining masterpieces that have withstood the test of time—largely due to Nintendo’s frequent re-releases. Years later, the game was reimagined for the Nintendo DS, sparking ongoing discussions about whether this version surpasses the original. The forthcoming PC port may finally provide clarity on this debate.
Super Mario 64 DS triple jumps onto PCs with the next big decompilation
Advocates for Super Mario 64 DS often cite its expanded roster of playable characters as a key advantage over the original. In addition to Mario, players can take control of Yoshi, Luigi, and Wario, each offering distinct abilities and control styles. The DS version also introduces new levels that were not part of the original game. Moreover, fans can now enjoy multiplayer experiences through an unofficial fan project, adding another layer of excitement to the gameplay.
However, the DS version does have its drawbacks. While the graphics are adequate for a handheld device, they may not hold up as well on larger displays. Additionally, the controls, which were designed for a 2D gaming experience, fall short when navigating a 3D platformer like Super Mario 64. The Nintendo DS was once the company’s best-selling console, but it has become somewhat outdated in the realm of modern handheld gaming.
The ongoing PC decompilation project, spearheaded by tangosdev and a team of contributors, promises to address these shortcomings. As with other decompilations, this initiative opens up possibilities for modifications and enhancements that could significantly improve the gaming experience. Fans can anticipate better resolutions and frame rates, but the most thrilling prospect is the potential integration of features from both versions of Super Mario 64.
Imagine a game that combines the visual fidelity of the original with the character variety of Super Mario 64 DS, all while supporting control stick functionality. This could represent the ultimate gaming experience, merging the best elements of both worlds.
While the excitement builds around this upcoming port, it’s important to note that considerable work remains. Progress is being made, and interested players can track developments via GitHub. However, completion is not imminent, and patience will be required. Once finished, this decompiled PC version may finally settle the long-standing debate over which iteration of Super Mario 64 reigns supreme. Unless Nintendo opts for a full remake akin to The Legend of Zelda: Ocarina of Time, this project could very well claim the crown.