In a commendable move to address player feedback, indie game developer gitpullorigin has taken an innovative approach to performance testing for their upcoming title, Yes, My Queen. This chess roguelike, developed by the Wall Spaghetti team, invites players to build armies, collect cards, and engage in strategic battles against enemy queens while safeguarding their own. With the recent launch of a demo version, the team has actively sought player input, particularly regarding performance issues that have surfaced.
Radical Solutions for Performance Optimization
In a bid to tackle these concerns head-on, gitpullorigin made the intriguing decision to purchase a surprisingly affordable PC for testing purposes. For just €89 (approximately 4), the developer acquired an Intel DC3217IYE Mini PC NUC Kit, a machine that boasts a 1.80 GHz Intel Core i3-3217U processor, 4GB of internal memory, and a 120GB SSD. This investment is notably less than the cost of many premium editions of mainstream AAA titles.
The rationale behind this unconventional choice lies in the ability to identify performance bottlenecks that may not be apparent on mid-tier systems. By utilizing this low-end hardware, the team has made several significant discoveries. For instance, they found that “using Vulkan on this low-tier integrated GPU makes all text go invisible,” highlighting a critical issue that could affect player experience. Additionally, they noted that “using a custom cursor in Software mode adds a noticeable lag,” further emphasizing the importance of thorough testing across various hardware configurations.
Through this hands-on approach, gitpullorigin not only demonstrates a commitment to enhancing the gaming experience but also sets a precedent for other developers in the indie space. By prioritizing player feedback and investing in practical solutions, they are paving the way for a more polished and enjoyable final product.