Ubisoft has officially announced the development of a new entry in the Ghost Recon series, marking the franchise’s first return since the 2019 release of Ghost Recon: Breakpoint. This revelation came during the company’s annual general shareholders’ meeting, where CEO Yves Guillemot addressed inquiries regarding Ubisoft’s history with live service games. He highlighted the success of Rainbow Six: Siege as a pivotal example, while also outlining the company’s strategic direction moving forward.
Investment in Future Development
During the meeting, Chief Financial Officer Frédérick Duguet elaborated on a recent investment that Ubisoft made, acquiring a 25% stake in a newly formed subsidiary. Duguet indicated that these funds would be allocated towards the development of major brand names, with Ghost Recon being one of the key projects in the pipeline for first-person shooter titles. He also mentioned that the investment would enhance their existing live games, citing The Crew and For Honor as notable examples.
Speculation surrounding a new Ghost Recon title has been rampant for years, with reports suggesting that Ubisoft Paris has been working on a project under the codename OVER since 2021. However, it remains uncertain whether this is the same game referenced by Guillemot or if it represents a separate initiative entirely.
While specific details about the upcoming game are scarce, Guillemot’s comments strongly suggest that the new Ghost Recon will adopt a live service model. This aligns with Ubisoft’s successful ventures in live service gaming, particularly with titles like Siege and The Division 2. The previous installment, Breakpoint, also ventured into this territory, receiving significant updates from 2019 to 2022, albeit after a rocky launch that drew criticism. Ubisoft managed to improve the game’s reputation over time, although attempts to integrate NFTs into the experience sparked further controversy.
Duguet’s reference to the game as an “FPS-type experience” adds another layer of intrigue. The last two Ghost Recon titles, Wildlands and Breakpoint, were primarily third-person cover shooters, suggesting a potential return to the franchise’s tactical first-person shooter roots. However, it is also possible that Duguet used “first-person shooter” as a broad term for action games, leaving some ambiguity regarding the game’s direction.
Interestingly, Ubisoft previously attempted to create a live service Ghost Recon game with the free-to-play battle royale shooter, Ghost Recon: Frontline, developed by Ubisoft Bucharest. This project was ultimately canceled following significant backlash upon its announcement. Observers will be keen to see what lessons Ubisoft has gleaned from that experience as it embarks on this new chapter for the Ghost Recon series, particularly if it indeed embraces a live service model as suggested by Guillemot.
Ubisoft confirms it is working on a new Ghost Recon game, and it sure looks like it’ll be a live service affair
Ubisoft has officially announced the development of a new entry in the Ghost Recon series, marking the franchise’s first return since the 2019 release of Ghost Recon: Breakpoint. This revelation came during the company’s annual general shareholders’ meeting, where CEO Yves Guillemot addressed inquiries regarding Ubisoft’s history with live service games. He highlighted the success of Rainbow Six: Siege as a pivotal example, while also outlining the company’s strategic direction moving forward.
Investment in Future Development
During the meeting, Chief Financial Officer Frédérick Duguet elaborated on a recent investment that Ubisoft made, acquiring a 25% stake in a newly formed subsidiary. Duguet indicated that these funds would be allocated towards the development of major brand names, with Ghost Recon being one of the key projects in the pipeline for first-person shooter titles. He also mentioned that the investment would enhance their existing live games, citing The Crew and For Honor as notable examples.
Speculation surrounding a new Ghost Recon title has been rampant for years, with reports suggesting that Ubisoft Paris has been working on a project under the codename OVER since 2021. However, it remains uncertain whether this is the same game referenced by Guillemot or if it represents a separate initiative entirely.
While specific details about the upcoming game are scarce, Guillemot’s comments strongly suggest that the new Ghost Recon will adopt a live service model. This aligns with Ubisoft’s successful ventures in live service gaming, particularly with titles like Siege and The Division 2. The previous installment, Breakpoint, also ventured into this territory, receiving significant updates from 2019 to 2022, albeit after a rocky launch that drew criticism. Ubisoft managed to improve the game’s reputation over time, although attempts to integrate NFTs into the experience sparked further controversy.
Duguet’s reference to the game as an “FPS-type experience” adds another layer of intrigue. The last two Ghost Recon titles, Wildlands and Breakpoint, were primarily third-person cover shooters, suggesting a potential return to the franchise’s tactical first-person shooter roots. However, it is also possible that Duguet used “first-person shooter” as a broad term for action games, leaving some ambiguity regarding the game’s direction.
Interestingly, Ubisoft previously attempted to create a live service Ghost Recon game with the free-to-play battle royale shooter, Ghost Recon: Frontline, developed by Ubisoft Bucharest. This project was ultimately canceled following significant backlash upon its announcement. Observers will be keen to see what lessons Ubisoft has gleaned from that experience as it embarks on this new chapter for the Ghost Recon series, particularly if it indeed embraces a live service model as suggested by Guillemot.