Lossless Scaling

BetaBeacon
October 15, 2026
Bloodborne, a cult PS4 exclusive, has been ported to Android smartphones by a developer named ducvd89. The game has been tested on different devices and achieved around 34-35 FPS in Central Yharnam. The developer plans to continue improving the port, which already supports touch controls, gamepads, mods, and frame generation via Lossless Scaling.
BetaBeacon
October 9, 2026
Classic Nintendo game The Legend of Zelda: The Wind Waker HD has been unofficially ported to Android smartphones, allowing players to extract files from their own game image and compile the code directly on their device. The mobile version features support for Vulkan, on-screen buttons, external controllers, gyroscope-assisted aiming, resolution settings, save state slots, and alternative graphics drivers for devices with Adreno. Users need Android 11 or newer, an ARM64 processor, Vulkan 1.1 support, and 2 GB of free space to run the game, along with an image and keys for the American or European version of the game.
AppWizard
June 1, 2026
GameNative has released version 1.0.0 of their application, featuring a new Vulkan renderer to reduce input latency, offline support for Epic Games titles, a revamped storage manager, a new Steam implementation for online play, and improvements in lossless scaling frame generation. The app has expanded compatibility with platforms like GOG and Amazon Games, and supports Mali and PowerVR GPUs, as well as DeX capabilities. Future updates will include support for EA and Rockstar launchers and enhanced online play across Steam and other platforms.
AppWizard
May 26, 2026
Cale Hunt is preparing for Computex and enhancing his yard for summer. Steam is the largest platform for PC gamers, featuring over 130,000 games and also offering non-gaming software for development, design, editing, and production. Cale enjoys using Aseprite for creating 2D pixel art, although he hasn't used his creations for projects. Lossless Scaling provides frame generation for any GPU, benefiting retro gaming enthusiasts. Wallpaper Engine allows users to create animated wallpapers and screensavers and has maintained an Overwhelmingly Positive rating on Steam since 2018. Crosshair X enables customization of reticles in games and integrates with the Xbox Game Bar. OBS Studio is popular among streamers for its comprehensive tools. Cale encourages readers to share their favorite non-game apps on Steam.
BetaBeacon
May 11, 2026
- Developer FrankBaretta has brought the Lossless Scaling Frame Generation (LSFG) tool to Android, originally released on Steam. - The LSFG feature is integrated into version 0.9.1 of the GameNative app, allowing users to access and adjust settings easily. - The Android port of LSFG may introduce 50 to 80 milliseconds of lag compared to the Linux version due to Android's limitations. - LSFG can significantly improve performance in games like The Last of Us Part 1, boosting frame rates from 30fps to over 80fps in some cases. - GameHub also introduced an AI frame generation feature in version 6.0.1.
BetaBeacon
May 8, 2026
Frame generation technology, previously common in PC gaming, is now available on Android devices through a new Vulkan-based iteration of Lossless Scaling's technology. This technology can be accessed through a standalone version or GameHub, both requiring the purchase of Lossless Scaling for .99 on Steam. LSFG on Android offers features such as up to an 8x frame generation multiplier, performance mode, HDR mode, anti-artifact mode, and flow scale adjustment. Despite some limitations, such as noticeable artifacting and added latency, this technology can significantly improve frame rates on Android devices, particularly for PC game emulation.
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