Frame Generation Technology Makes Its Way to Android Devices
Frame generation, whether you love it or hate it, has become a common feature in PC gaming thanks to major players like NVIDIA, AMD, and Intel, as well as third-party solutions like Lossless Scaling. Now, this PC-like frame generation technology is starting to make its mark on Android devices through a new Vulkan-based iteration of Lossless Scaling’s frame generation technology.
Currently, there are two ways to get Lossless Scaling frame generation on your Android device. You can either install the standalone version from the LSFG-Android GitHub page or use GameHub, which comes with LSFG already integrated. However, both options require purchasing Lossless Scaling, which is priced at .99 on Steam. The standalone version is considered superior as it allows you to apply frame generation to any game installed on your Android device.
The Features of LSFG on Android
- Up to an 8x frame generation multiplier
- Performance mode
- HDR mode
- Anti-artifact mode
- Flow scale adjustment
Flow scale adjustment is particularly noteworthy as it can change the resolution of the generated frames, enhancing performance or image quality based on the level of adjustment.
ETA Prime showcased the technology in action with Cyberpunk 2077 on an Android device, demonstrating a significant improvement in smoothness depending on the frame generation multiplier used. For instance, at a base frame rate of 30 FPS, using a 2x FG multiplier increased frame rates to 60, while a 4x FG multiplier pushed frame rates over 100 FPS.
However, the quality of the generated frames is not without flaws. Even at a 2x multiplier, noticeable artifacting was present, especially around stairs and HUD elements. The situation worsened with the 4x multiplier, causing the base frame rate to drop to 24 FPS and resulting in a blurry screen when moving the camera quickly.
Despite these limitations, hardware-agnostic frame generation is now accessible on the Android platform for the first time. This technology is particularly beneficial for PC game emulation on Android, where demanding games struggle to reach 60 FPS even on high-end hardware and lower settings. While frame generation can boost frame rates, it does come with added latency. Hopefully, Lossless Scaling will continue to refine its frame generation technology to enhance the user experience on Android devices in the future.