Remedy’s new CEO thinks cross-media deals will help its games sell more, and for once I think I agree

Earlier this year, Remedy Entertainment welcomed a new CEO, Jean-Charles Gaudechon, whose background includes notable stints at EA and in the sports betting industry. Gaudechon has articulated a vision for the company that emphasizes the importance of scaling operations to create lasting value. While some may find such corporate jargon unappealing, it’s clear that Remedy, renowned for its critically acclaimed titles, faces challenges in translating artistic success into financial prosperity.

Focus on Existing Franchises

There has been speculation that Gaudechon’s appointment signals a shift towards prioritizing profitability. However, in a recent interview with The Game Business, he addressed these concerns directly, asserting that his focus is not solely on driving revenue. “Annapurna goes into making our games, our franchises shine further and reach an audience that doesn’t exist today,” he explained. Gaudechon expressed regret that titles like Alan Wake and Control did not achieve greater commercial success, emphasizing the need to maximize the potential of existing franchises before expanding the portfolio.

“To me, that’s one of the first things we need to fix, even before trying to make more games to a certain extent,” he stated. “First of all, maximize the potential of the ones we have, because they’re incredible. And cross-media is going to help us do that.”

Expanding the Remedy Universe

This approach aligns seamlessly with Remedy’s broader ambitions, particularly its cinematic style of game development, which has been evident since the release of Max Payne in 2001. The studio has also been laying the groundwork for a “Remedy Connected Universe,” first introduced in 2020. By exploring cross-media opportunities—such as television, film, graphic novels, and radio plays—Remedy aims to broaden the reach of its unique narratives and characters.

While the effectiveness of this strategy in transforming niche titles into mainstream successes remains to be seen, it undoubtedly presents an opportunity to increase visibility. For dedicated fans, it’s worth noting that Remedy has been engaging with cross-media storytelling for years, laying a foundation that could support this new direction.

AppWizard
Remedy's new CEO thinks cross-media deals will help its games sell more, and for once I think I agree