Developer Tripearl Games has unveiled plans for their upcoming 3D action roguelike title, The Player Who Can’t Level Up, set to launch on PC via Steam, PlayStation 5, and Xbox Series consoles in 2026. This game draws inspiration from the immensely popular webtoon series, offering players an engaging experience where they can seamlessly blend various combat styles and growth factors to enhance their abilities. Players will encounter unexpected enhancement effects through a myriad of random elements.
Game Overview
The transition of the global webtoon phenomenon The Player Who Can’t Level Up into the gaming realm promises an exhilarating action title. With a release slated for 2026, this fast-paced roguelite game features high-impact combat, striking visuals, and a fresh storyline developed in collaboration with the original creators of the web novel and webtoon.
To celebrate the announcement, Tripearl Games has released a captivating trailer that showcases the game’s initial gameplay footage. This video provides a glimpse into the dynamic combat, challenging boss encounters, and cinematic animations that await players upon launch.
At the heart of the game is Kim Kigyu, a character destined to confront the world’s most formidable threats, albeit with a unique twist: he cannot level up. Instead, players will master distinctive combat styles, unveil secrets hidden within a mysterious gate, and evolve through each battle utilizing roguelite mechanics.
A NEW CHAPTER IN A FAN-FAVORITE UNIVERSE
With over 210 million views, The Player Who Can’t Level Up has dominated charts on platforms like Kakao Page, Piccoma, and Tapas. The game expands this cherished universe by introducing a new side story, allowing players to delve into unexplored aspects of the lore while teaming up with familiar allies, Lu and El.
LEVEL UP? NAH — EVOLVE STRATEGICALLY
Departing from traditional experience points and grinding, The Player Who Can’t Level Up introduces Ego Shards—perk-style abilities—and Blessings, which provide random enhancements. This innovative approach enables players to create powerful synergies run after run. With roguelite progression, dynamic combat mechanics, and the stunning visual capabilities of Unreal Engine 5, players can anticipate a fast-paced, high-skill action experience devoid of loading screens and equipped with full camera control.
“We wanted to challenge how players think about progression,” stated Manson Jeong, CEO of Tripearl Games. “In The Player Who Can’t Level Up, improvement comes from strategy, not stats — from learning and adapting, not grinding.”
KEY FEATURES
- Stylish, Responsive Combat – Engage in fast-paced swordplay featuring regular, berserk, and awakening attacks.
- Progress Through Play – Unlock new perks and enhancements with each run, fostering diverse builds and strategies.
- Powered by Unreal Engine 5 – Experience stunning full 3D visuals, free camera control, and fluid animations.
- A Brand-New Narrative – Developed in partnership with the original authors and artists for both existing fans and newcomers.
- Replayability at Its Core – Randomized skill combinations and progression paths encourage experimentation.