Bully Gets Surprising New Update Nearly 20 Years After Release

Bully: Anniversary Edition iOS and Android Patch Notes

General

  • Disabled Friends Challenges while we investigate related game issues
  • Enabled Screen Space Ambient Occlusion (SSAO) on supported Android devices
  • Updated the app icon on Android
  • Implemented haptic feedback on iOS and Android

This update includes fixes to improve game stability on 64-bit mobile operating systems and supported devices.

Content

  • Fixed an issue that resulted in a race condition during the Mission ‘That Bitch’ making Mandy’s locker unpickable
  • Fixed an issue that resulted in the Mission ‘Weed Killer’ not progressing if the window is destroyed before passing through progress point
  • Fixed an issue with both fighters at the Freak Show dying at the same time resulting in the game getting stuck on a black screen
  • Fixed multiple issues that resulted in AI not attacking Jimmy when in combat
  • Fixed an issue in the Mission ‘The Rumble’ that resulted in police cars falling through the floor during the police chase
  • Fixed an issue that resulted in the broom being unbreakable with the brick or slingshot to open the door in the ‘Help Gary’ Mission
  • Fixed an issue in the Mission ‘Save Algie’ that resulted in a crash after taking Algernon to his locker
  • Fixed an issue in the Mission ‘Prep Challenge’ that resulted in Rivals not attacking or defending
  • Fixed an issue in the Mission ‘The Tenements’ that resulted in Norton not attacking Jimmy
  • Fixed an issue in the Missions ‘The Rumble’ and ‘Fighting Johnny Vincent’ that resulted in the police car not spawning in and gameplay not progressing during the chase sequence
  • Fixed an issue that resulted in heap overflow in the Mission ‘Nutcrackin’’
  • Fixed an issue when throwing toilet paper over the cubicle during the errand that resulted in a crash
  • Fixed an issue that resulted in rendering issues during dodgeball gym class
  • Fixed multiple issues that resulted in crashes during minigames
  • Fixed an issue that resulted in weapons being incorrectly removed
  • Fixed an issue that resulted in a crash due to a problem with vehicle controls
  • Fixed an issue that resulted in a framerate drop because of particles generated from car collisions

Game Stability and Performance

  • Fixed a race condition that resulted in a crash when starting a new game
  • Fixed an issue that resulted in a crash when manually loading a save from the pause menu
  • Fixed an issue that resulted in a crash when uploading cloud saves
  • Fixed an issue that resulted in downloads getting stuck on Android due to Play Asset Delivery
  • Fixed multiple issues affecting touch controls and Bluetooth controllers
  • Fixed an issue that resulted in footsteps playing the wrong effect sound
  • Fixed an issue that resulted in a crash when attempting to play a speech event
  • Fixed an issue that resulted in a crash when deleting a 2D effect
  • Fixed an issue that resulted a black screen during camera transitions
  • Fixed an issue with in-game fires that resulted in the game crashing
  • Fixed an issue that resulted in camera transitions completing before the world is fully loaded and ready to render
  • Fixed an issue that resulted in motion rendering on Mali GPUs causing weapon effects, window glows, graffiti tags, and health bars to invert when a weapon was fired
  • Fixed an issue that resulted in snow mound model ignoring Screen Space Ambient Occlusion (SSAO)
  • Fixed an issue that resulted in incorrect texture compression extension detection on Adreno GPUs
  • Fixed an issue that resulted in shadows rendering incorrectly on Adreno GPUs
  • Fixed an issue that resulted in memory allocation not aligning on 64-bit CPUs
  • Fixed multiple issues that resulted in crashes when objects were accessed before being initialized
  • Fixed an issue that resulted in a crash during OpenGL texture upload
  • Fixed an issue that resulted in several crashes due to compiler optimizations of older code
  • Fixed an issue that resulted in performance being affected across all supported devices and enabled multicore rendering
  • Fixed an issue that resulted in calculations in geography class placing flags in the wrong position
  • Fixed an issue with sound coordinate calculations that resulted in floating point errors
  • Fixed an issue with memory management code that resulted in crashes
  • Fixed multiple issues that resulted in file handle leaks
  • Fixed an issue that resulted in a crash when the game was attempting to delete a persistent entity incorrectly
  • Fixed an issue in join constraint code that resulted in a crash
  • Reduced the system load of the audio and asset streaming
  • Fixed multiple typecasting errors that resulted in crashes
  • Fixed several out of bounds issues
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Bully Gets Surprising New Update Nearly 20 Years After Release