Control’s multiplayer sibling is struggling, but Remedy hopes that its huge new update fixes things

When news broke that Remedy was venturing into the realm of live-service gaming within the Control universe, it sparked a mix of curiosity and skepticism. The prospect of a multiplayer shooter from a studio renowned for its narrative depth raised questions about how Remedy would weave its signature storytelling into a format often criticized for its repetitive gameplay. Memories of the troubled launch of Redfall lingered, where creative talent was seemingly constrained by external pressures. Unfortunately, FBC Firebreak faced a similar predicament, debuting to a chorus of criticism and, more dishearteningly, indifference. Yet, Remedy is poised to address these concerns with the rollout of its first significant update, Breakpoint.

Revamping the Experience

For those unfamiliar with FBC Firebreak, it is a cooperative multiplayer experience where players assume the roles of the Federal Bureau of Control’s elite response team, tasked with neutralizing paranormal threats before they escalate. However, the game’s initial reception was marred by game-breaking bugs, a lack of tutorial guidance, and a dearth of mission variety. Despite these setbacks, recent reviews on Steam have shifted from ‘mixed’ to ‘mostly positive,’ hinting at a potential turnaround for Firebreak. Remedy Entertainment is keen to build on this momentum with Breakpoint.

The first area of focus for Remedy is the mission structure. The previous Job Board has been transformed into the Crisis Board, which aims to present tasks in a more engaging manner. While this appears to be more of a reorganization rather than an introduction of new mission types, any enhancement that alleviates the repetitiveness of gameplay is a welcome development.

Moreover, Remedy has promised an increase in mission variety, which should contribute to a more dynamic and unpredictable gaming experience. This shift aligns well with the eerie atmosphere of The Oldest House, though the specifics of this implementation remain to be seen. Players can also look forward to a new crisis in the research sector, featuring three new weapons designed to combat a hazardous mold cluster.

For newcomers or those who may have been deterred by the initial lack of guidance, Remedy is introducing a comprehensive onboarding experience that includes a playable tutorial and an introductory video. Additionally, an improved user interface will now highlight harmful conditions, aiming to prevent unexpected deaths due to unnoticed toxins.

Another significant enhancement is the introduction of gun mods, which will allow players to customize their weapons with up to three different modifications. This feature promises to add a layer of personalization and strategy to gameplay.

Remedy acknowledges that “Breakpoint is only the first major step,” indicating an awareness of the ongoing need for improvements. The studio is committed to responding to player feedback and plans to follow up this update with additional content in the coming months. The FBC Firebreak Breakpoint major update is set to launch on Monday, September 29, with further updates scheduled for November 2025 and March 2026. For those eager to dive deeper, the full patch notes are available for review.

As players gear up for these enhancements, they may also find interest in exploring the best co-op games or, for those who prefer solo challenges, the top FPS titles. Additionally, readers are invited to join the community Discord server, where both staff and players regularly engage in ghost-busting adventures.

AppWizard
Control's multiplayer sibling is struggling, but Remedy hopes that its huge new update fixes things