Norwegian game developer Funcom has announced a reduction in its workforce, a decision that comes despite the success of its latest title, Dune: Awakening, which the studio describes as “the biggest release we’ve had in our 32-year-long history.” In a statement provided to GamesIndustry.biz, the company expressed its commitment to navigating this challenging transition.
Restructuring for Future Growth
While the exact number of affected employees remains undisclosed, Funcom emphasized the necessity of reallocating resources to enhance the game’s ongoing development. “The game has already shown incredible potential,” the statement read, highlighting the studio’s intention to concentrate on delivering new content, features, and enhancements.
The shift from development to a long-term operational model, coupled with preparations for a major console release next year, necessitates a restructuring of teams across various projects and studios. “Unfortunately, this also means having to say goodbye to cherished colleagues,” the statement continued, reflecting the emotional weight of the decision.
As the process unfolds, Funcom is committed to supporting those impacted by the layoffs. “We are working to find new opportunities for those affected,” the company noted, underscoring its dedication to providing assistance during this difficult time. The studio has requested understanding from the community as it navigates this sensitive situation, stating that no further comments will be made until the process is complete.
Dune: Awakening studio Funcom is making layoffs
Norwegian game developer Funcom has announced a reduction in its workforce, a decision that comes despite the success of its latest title, Dune: Awakening, which the studio describes as “the biggest release we’ve had in our 32-year-long history.” In a statement provided to GamesIndustry.biz, the company expressed its commitment to navigating this challenging transition.
Restructuring for Future Growth
While the exact number of affected employees remains undisclosed, Funcom emphasized the necessity of reallocating resources to enhance the game’s ongoing development. “The game has already shown incredible potential,” the statement read, highlighting the studio’s intention to concentrate on delivering new content, features, and enhancements.
The shift from development to a long-term operational model, coupled with preparations for a major console release next year, necessitates a restructuring of teams across various projects and studios. “Unfortunately, this also means having to say goodbye to cherished colleagues,” the statement continued, reflecting the emotional weight of the decision.
As the process unfolds, Funcom is committed to supporting those impacted by the layoffs. “We are working to find new opportunities for those affected,” the company noted, underscoring its dedication to providing assistance during this difficult time. The studio has requested understanding from the community as it navigates this sensitive situation, stating that no further comments will be made until the process is complete.