Mario Party 4 for Nintendo GameCube Fully Decompiled
The decompilation of Mario Party 4 for the Nintendo GameCube has been successfully completed after a year and a half of work. The result is a nearly perfect replication of the game’s source code, making it one of the very few 6th-gen console games to receive such treatment.
This marks the first GameCube game to be decompiled, with previous attempts like Metroid Prime’s Metaforce falling short due to heavy alterations in the code. The initial goal of the project was not just to recreate the original game’s source code faithfully, but to create a fully functional game.
While the full decompilation process is still ongoing and currently sits at 16% completion, the project has already led to the development of new tools that make GameCube decompilations easier. One of these tools is Aurora, a GameCube-to-PC translation layer that is simplifying the process.
The team behind the Mario Party 4 decompilation is now working on decompiling other Mario Party games, with plans to potentially combine all boards into a single game or add online multiplayer in the future. While these plans are still in the early stages, they offer an exciting prospect for Mario Party fans.
Currently, a working PC port of the Mario Party 4 decompilation is in progress, with the team utilizing the Aurora tool for the development. While a port to Android may take longer, the future looks promising for fans of the series.
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