I’ve played the new co-op game Josef Fares revealed at The Game Awards and the level of variety is unreal

Josef Fares and Hazelight Studios continue to defy conventions in the gaming industry, showcasing a unique blend of creativity and collaboration that sets them apart from their peers. Known for their vibrant energy, particularly during events like The Game Awards, Fares has once again captured attention with the announcement of their latest co-op adventure, Split Fiction.

Innovative Gameplay Experience

In a world where online gaming often overshadows local multiplayer experiences, Hazelight remains committed to split-screen co-op gameplay, a nostalgic nod to the past. Their games are not just about teamwork; they are filled with an abundance of quirky systems, environments, and minigames that offer players a rich tapestry of experiences, often lasting mere minutes but leaving lasting impressions.

During a recent preview, Fares guided me through a dozen levels of Split Fiction, where the gameplay was as eclectic as it was engaging. Players can expect to leap between flying cars, transform into an otter, or even take on the whimsical role of a pig that farts rainbows. The creativity extends to rolling through levels as a Samus morph ball, competing in hoverboard tricks, and even piloting a sandworm or riding a dragon. This imaginative approach is just a glimpse into the myriad of experiences that await players.

With the success of their previous title, It Takes Two, which sold a remarkable 20 million copies, there is little incentive for Hazelight to alter their course. However, Fares insists that complacency is not in their playbook. “We want to push the boundaries of what’s possible,” he explained. “We fuck shit up without fucking up. Dogs without leashes, going crazy—every idea out there, it doesn’t matter who or what, as long as it fits the game, let’s go.” This philosophy fosters an environment rich in creativity while maintaining a focused approach, as the team accomplished this ambitious project in just three and a half years.

Split Fiction is slated for release on March 6, 2025, across PS5, Xbox Series X/S, and PC via Steam, with a price point of . The return of Hazelight’s Friend’s Pass system allows two players to enjoy the game together online, even if only one owns a copy. This innovative feature effectively bridges the gap between local and online co-op gaming, making it accessible to a broader audience.

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I've played the new co-op game Josef Fares revealed at The Game Awards and the level of variety is unreal