Larian Studios is setting its sights high with its upcoming role-playing game, Divinity, aiming to eclipse the success of its predecessor, Baldur’s Gate 3. The ambitious plans for Divinity include a game world that promises to be “even larger” than BG3, featuring “deeper sequences of consequence,” more engaging fail states, enhanced character customization options, and intricate NPC relationships that feel more organic and complex.
Ambitious Goals
Michael Douse, Larian’s publishing director, has expressed a desire for the launch of Divinity to make a significant impact on the gaming platform Steam. His bold statement suggests that he envisions a release so powerful that it would “utterly destroy Steam.” The platform indeed felt the tremors of Baldur’s Gate 3’s early access launch, which left it somewhat shaken, though it remained operational.
In a light-hearted moment, Douse remarked on the previous launch’s effect on Steam, recalling how they even fact-checked their findings with Valve at the time. He humorously stated, “I hope we absolutely demolish it next time. You remember so little when doing so much.”
Looking Ahead
For those who may not be closely following the development of Divinity, it’s important to note that this ambitious project is still in the early stages. The game was announced with an impressive trailer at the end of 2025, and like its predecessor, it is expected to enter early access. However, no specific timeline has been provided for this release. Given that Baldur’s Gate 3 transitioned from its initial reveal to early access in just 16 months, a 2027 release for Divinity seems plausible, but as of now, it remains uncertain.
For those interested, the cinematic announcement trailer for Divinity is available for viewing, showcasing the game’s potential and hinting at the exciting journey ahead.