Minecraft has unveiled its latest update, “Mounts of Mayhem,” officially designated as version 1.21.130. This release introduces a plethora of new features, including a fresh weapon to wield, various mounts to tame, formidable foes to confront, and intricate strategies to employ. Among the highlights are the introduction of a neutral aquatic mob, the Nautilus, and the versatile spear weapon. As is customary, the update also includes a range of adjustments and bug fixes.
Minecraft Mounts of Mayhem version 1.21.130 update patch notes
New Features
Mounts of Mayhem
Mount improvements:
- Horses, Zombie Horses, Donkeys, Mules, and Camels now float when ridden by players while swimming.
- Introduction of Netherite Horse Armor:
- Craftable at a Smithing Table using Diamond Horse Armor, a Netherite Ingot, and a Netherite Upgrade.
- Provides 19 armor points.
Nautilus:
- A new neutral aquatic mob that attacks with a Dash attack if provoked.
- Spawns in all ocean biomes and can be tamed using Pufferfish or a Bucket of Pufferfish.
- Tamed Nautilus can be mounted using a Saddle and possesses a Dash skill akin to Camels.
- Grants the “Breath of the Nautilus” effect to the mounted player.
- Roaming restrictions apply based on whether it is saddled.
- Can spawn between Y-Level 38 and 58.
Nautilus Armor:
- Equipable on both Nautilus and Zombie Nautilus.
- Available in Copper, Golden, Iron, Diamond, and Netherite versions.
Breath of the Nautilus:
- This effect pauses the player’s oxygen consumption while mounted.
Zombie Nautilus:
- A new neutral underwater mob that attacks using a Dash attack.
- Spawns with a Drowned rider wielding a Trident and is hostile if the rider is a hostile mob.
- Tamed using Pufferfish and can be mounted.
Coral Zombie Nautilus:
- A variant of the Zombie Nautilus that spawns in Warm Oceans.
Spear:
- A new weapon crafted from various materials including Wood, Stone, Copper, Iron, Gold, Diamond, and Netherite.
- Each material offers distinct stats affecting timing and reach.
- Features two attack types: Jab and Charge, with unique mechanics for each.
Charge Attack:
- Engaged, Tired, and Disengaged stages dictate the damage and knockback capabilities based on speed and angle.
Jab Attack:
- A quick press attack with a cooldown, capable of hitting multiple enemies.
Zombie Horse:
- Spawns naturally at night in Plains and Savanna biomes, often with a Zombie rider.
- Neutral without a rider and can be tamed like regular Horses.
Parched:
- A new Skeleton variant that spawns in Deserts and shoots Arrows of Weakness.
Camel Husk:
- A new undead Camel variant that spawns in Deserts and behaves similarly to normal Camels.
Features and Bug Fixes:
- Audio adjustments, block generation fixes, and gameplay enhancements have been implemented.
- Numerous bugs have been addressed, improving overall stability and performance.
Update Trailer
[embedded content]
For those seeking further insights into previous Minecraft updates, additional coverage is available.