Motorslice is a shot of liquid nostalgia for the PS1-era action platformers I was too young to play—with a dash of Shadow of the Colossus in there for good measure

Reflecting on the nostalgic days of gaming, I find myself transported back to my childhood, a time when the PlayStation 1 was a staple in many homes. My formative years were filled with adventures alongside characters like Spyro the Dragon, but occasionally, I stumbled upon demo discs that introduced me to games a bit beyond my skill level. These were not inappropriate in nature, but rather demanding in precision—think of iconic figures like Lara Croft and the intense challenges of Bushido Blade. Fast forward to today, and I’m experiencing a delightful flashback with Motorslice, a game that captures the essence of those simpler times, albeit with my now-claimed gaming skills.

Gameplay Mechanics and Aesthetic Appeal

Motorslice, showcased during Steam Next Fest, initially presents controls that may seem cumbersome, yet they are fundamentally demanding. The protagonist, P, wields a chainsaw blade and navigates the environment with a commitment reminiscent of early Tomb Raider mechanics. Each movement requires careful consideration, echoing the high-stakes gameplay of yesteryears.

What truly sets Motorslice apart is its captivating atmosphere. Set within a sprawling brutalist megastructure, the game employs pixelated textures and dust particle effects that evoke a sense of nostalgia, transporting players back to an era defined by simplicity and charm. The design choices, while modern, cleverly nod to the past, creating an immersive experience.

In a thrilling twist, the game incorporates elements reminiscent of Shadow of the Colossus, particularly during a boss fight against a formidable dump truck. Players must utilize P’s unique motorslice ability—sticking her sword into surfaces to glide across them—to navigate the truck’s hulking form. This platforming challenge adds depth to the gameplay, allowing players to scale the industrial behemoth with excitement.

However, not all aspects of the game resonate seamlessly. While P is undeniably a charming anime character, certain dialogue options can momentarily disrupt the nostalgic immersion. For instance, a prompt encouraging the player, acting as P’s orb drone named Orby, to compliment her while she is positioned in a rather suggestive manner may raise eyebrows. Yet, in the realm of gaming, preferences vary widely, and perhaps this is a deliberate choice by the developers to explore deeper themes as the narrative unfolds.

As I delve further into Motorslice, I remain intrigued by its potential. The game promises a rich experience, and I eagerly anticipate its full release. For those curious to explore this blend of nostalgia and innovation, Motorslice is currently available for play on Steam.

AppWizard
Motorslice is a shot of liquid nostalgia for the PS1-era action platformers I was too young to play—with a dash of Shadow of the Colossus in there for good measure