Psychological adventure game On Donuts and Holes announced for PC

Publisher room6, in collaboration with developers Atsuki Miyamura and Kako no Nikomi, has unveiled an intriguing new title, On Donuts and Holes. This psychological adventure game invites players to navigate a surreal landscape filled with profound questions, set to launch on PC via Steam in 2026.

Game Overview

At its core, On Donuts and Holes is a journey through a dreamlike realm where players confront unanswerable questions that probe the very essence of identity. The game poses existential inquiries such as “What would you do if you could meet your past self?” and “If you could buy other people’s experiences with money, would you?” Each question serves as a gateway to deeper introspection, encouraging players to explore their thoughts and beliefs.

As players respond to these questions, they gain insight into the choices of others, fostering a sense of connection and curiosity about differing perspectives. The game emphasizes that there are no definitive answers; rather, it is the player’s beliefs that shape their experience.

Exploration of Choices

In this immersive environment, every door symbolizes a choice, leading players to unique paths that alter the ambiance of their surroundings. As players traverse this visual representation of their psyche, they may uncover the secrets that lie within. However, the game warns that delving too deeply into these inquiries may lead to unforeseen consequences.

Characters and Interaction

The narrative is driven by two central characters: You and I. The enigmatic character known as I is a creature adorned with a flower wreath, who engages players with thought-provoking questions. Meanwhile, You embody the choices shaped by personal memories and experiences.

  • I: A talkative yet elusive entity eager to explore the depths of your thoughts.
  • You: The architect of your journey, navigating through choices that reflect your inner self.

Key Features

This title represents a significant evolution from its original concept, initially developed during a one-week game jam. On Donuts and Holes promises a richer experience with:

  • Over a hundred new questions to ponder.
  • An expanded narrative that deepens engagement.
  • Complex interactions that intertwine player responses with the unfolding plot.
  • Enhanced graphics and new stages to explore.
  • A backlog function to revisit previous questions and dialogues.
  • Support for English and both Simplified and Traditional Chinese.

For those intrigued by the game’s premise, an announcement trailer is available, showcasing the unique artistic vision and thematic depth of this psychological adventure.

Official Trailer

English
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Japanese
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Traditional Chinese
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Simplified Chinese
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Psychological adventure game On Donuts and Holes announced for PC