Tempest Rising, a nostalgic real-time strategy game that pays homage to the iconic Command and Conquer series, continues to captivate players with its engaging gameplay and thrilling campaigns. Following a positive reception, the game has recently rolled out its first major update, aptly named the “Rally and Recon” update, which primarily enhances the multiplayer experience.
Multiplayer Enhancements
This update introduces significant features aimed at enriching player-versus-player interactions. Among the most notable additions is a ranked mode specifically designed for 2v2 matches, complete with leaderboards to track player performance. Gamers can now queue for these matches either solo or alongside friends, fostering a more dynamic competitive environment.
Additionally, the update includes a much-anticipated feature that allows players to adjust the population cap for multiplayer matches, enabling battles with anywhere from 100 to 500 units. This flexibility promises to enhance strategic depth and variety in gameplay.
Unit Rebalancing
Alongside these multiplayer enhancements, the update also brings a comprehensive rebalance of existing units. Slipgate, the game’s developer, has provided a detailed breakdown of the adjustments in the patch notes. The aim is to establish a more structured pacing for technological progression across different stages of the game—Early, Mid, and Late.
The rebalancing affects each faction uniquely. For instance, the GFD faction experiences a reduction in the effectiveness of its intel-generating spy drones, while its hunter tank receives a boost. Conversely, the Tempest Dynasty faces slower resource harvesting but gains more powerful second-tier units, such as the missile-launching Porcupine truck.
Anticipation for New Content
While the focus on multiplayer improvements is commendable, many players are eagerly awaiting news about the game’s third playable faction. Initially hinted at by Slipgate, this faction is expected to be introduced after the game’s launch, although details remain scarce. Given its unique characteristics compared to the other factions, it has only been available as an adversary in the campaign mode thus far. Players are hopeful for its integration into the main game soon, as it would provide fresh gameplay elements distinct from the classic Command and Conquer influences.