Given the Halo series’ struggles over the years, it’s refreshing to see fans breathe new life into the game that started it all
I recently covered the browser-based port of Halo: Combat Evolved, and now I’m back with more great Halo news. A community-powered effort has unofficially ported the original Halo: Combat Evolved to several platforms, including Windows, Linux, Android, and PS5. The ports feature the full campaign and multiplayer, including support for up to 128 players, which, if you’re as familiar with the Halo series as I am, is absolutely wild. Imagine a 128-player Death Match in Blood Gulch? Of course, on PlayStation 5, you’ll need a jailbroken console to run the iconic first-person shooter.
All of these ports follow a recently released decompilation of Halo: Combat Evolved by bnunu called Halo-1, which is based on punpckhdq’s Halo decompilation efforts. Of course, like most modern retro game ports, this project was almost certainly developed with significant AI help, though the decompilation’s GitHub page doesn’t disclose that.
Like all retro game decompilations, you’ll need an Xbox disc image of Halo: Combat Evolved to play the port. The port is compatible with .xiso and .iso Halo: Combat Evolved disc images from all versions of the title. Of course, this means you’ll need to dump the disc you already own, though you can also find OG Halo disc images elsewhere on the internet if you know where to look.
If you want to try the port yourself, you can find cybersecurity’s halo-ce-universal GitHub page at this link.
It will be very interesting to see what mods are created for the port
The Halo series has run into significant issues over the past few years, including Halo Infinite failing to live up to Microsoft’s lofty live-service expectations and the recently released Halo: Campaign Evolved remake launching to a mixed reception.
I recently played through Campaign Evolved and really enjoyed the remaster, though it definitely has several issues, including stability problems, less-than-stellar cinematics, and an overall atmosphere shift that doesn’t feel like it always vibes quite right. Still, I had fun with the remaster, especially the latter half of the game that features the Flood.
More recently, Microsoft basically shut down Halo Studios (formerly 343 Industries) and handed over the series’ development to Activision. With all the negativity surrounding the long-running series lately, it’s great to see dedicated Halo fans release a project like this, even if it was likely created with AI help. I’m very excited to see what mods end up getting created for halo-ce-universal.