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BetaBeacon
July 21, 2026
Drop Fake has revealed DCKO, a new mobile fighting game featuring characters from the DC Universe. Scheduled for release in 2027 on iOS and Android, the game will include 2-on-2 tag team battles, story-driven PvE content, and live real-time PvP matches.
AppWizard
July 20, 2026
PC gamers can purchase a bundle of 15 titles from Humble Bundle in collaboration with 2K for a limited-time price of , significantly lower than the combined MSRP of , until August 7. Each bundle provides access to the games via Steam, but users must redeem the Steam keys within a limited timeframe. A portion of the proceeds goes to charity, and previous offerings included the Going Rogue Bundle with titles like Rogue Legacy and UnderMine for . All Steam keys from these bundles are legitimate.
AppWizard
July 19, 2026
The real-time strategy (RTS) genre, which thrived in the late 90s and early 2000s, experienced a decline from the late 2000s until around 2015 but is expected to make a comeback in 2026 and 2027. Anticipated titles include Stronghold 4, ZeroSpace, D.O.R.F., Dawn of War IV, and Total War: Warhammer 40,000. Bergfried, developed by Quid Pro Games, is a medieval strategy game that combines castle-building mechanics, town management, and real-time combat, with a unique grid reflecting European castle shapes. Panzer Strike, by ISAK Team, aims to recapture the essence of late 90s RTS games and is set for release in Q3 2026. Falling Frontier, a procedurally generated space RTS, is highly wishlisted on Steam and promises detailed ship combat. Chronicles: Medieval, releasing in 2026, offers a sandbox strategy experience during the Hundred Years’ War, blending free-roaming gameplay with large-scale battles. Dinolords, developed by Northplay, features a medieval world with armored dinosaurs and allows players to control dinosaur-riding Lords, presenting a unique twist on traditional RTS gameplay.
AppWizard
July 13, 2026
Mojang has introduced cushions to Minecraft, allowing players to sit for the first time. Cushions are classified as entities, enabling placement at various heights and inspiring innovative architectural designs. They also introduce new travel mechanics, allowing players to teleport across distances and enhance ice boat roads without slowing down. The feature has sparked creativity within the community, leading to inventive designs and practical engineering solutions. The functionality of cushions is currently part of an experimental snapshot, with potential adjustments based on player feedback.
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