Valve’s Bold Move into Mobile Gaming Territory
Valve has surprised the gaming industry with the announcement of their Steam Frame VR headset, which not only streams PC games but also supports Android applications natively on Steam’s platform. This marks a significant expansion for Valve into the mobile gaming space.
In an exclusive interview with The Verge, Valve engineer Jeremy Selan emphasized the company’s goal of seamless integration for users. With native ARM processing and direct APK support, developers can utilize existing Android APK files without the need for porting or additional development cycles.
Valve’s strategic focus appears to be on the VR gaming market, aiming to attract established VR talent from companies like Meta. The Steam Frame’s ARM-native architecture promises performance levels that could rival dedicated mobile hardware, without the translation overhead typically associated with emulation.
While Valve’s initial focus seems to be on VR gaming, the company remains open to broader Android app support. Lawrence Yang hinted at the possibility of non-gaming software like productivity tools or creative software being available on Steam in the future.