A Roblox farming game made by a teenager ‘in like three days’ had 8.9 million players online at the same time—Steam peaked at 11.5 million across all games on the same day

All indicators suggest that 2025 will witness a remarkable surge in player engagement with the Roblox game, Grow a Garden. This innovative title, crafted by a teenage developer, has recently achieved an astonishing peak of nearly 9 million concurrent players—a feat that eclipses the previous record held by Player Unknown’s Battlegrounds on Steam by almost threefold.

On May 21, gaming newsletter Game File published an in-depth investigation by Nicole Carpenter, exploring the dynamics of Grow a Garden. At that time, the game had already attracted millions of players, reaching a peak of 5 million concurrent users just the weekend prior. The excitement around this game has been palpable, as evidenced by a recent tweet highlighting its record-breaking player count.

In a concerted effort among Roblox content creators, the game’s player count surged to 8.9 million, surpassing the population of New York City and coming remarkably close to the combined peak player numbers of all games on Steam that day. The mechanics of Grow a Garden are straightforward yet engaging: players cultivate crops, sell their produce for in-game currency, and reinvest in better seeds, all while enjoying a casual gameplay style reminiscent of mobile and idle games.

Did a kid seriously make this?

Indeed, the game’s creation story is as intriguing as its success. Janzen Madsen, owner of the professional Roblox game studio Splitting Point, revealed that they partnered with the original creator when the game had around 1,000 concurrent users. Madsen noted that the original developer crafted the game in a mere three days, and now, Grow a Garden stands as a colossal phenomenon in the gaming landscape.

Ok, but it’s like, bots, or fake, or something, right?

While skepticism regarding the authenticity of player counts is common, the evidence supporting Grow a Garden appears robust. Although Roblox has its share of bot accounts, the financial research firm TD Cowen initially raised concerns about potential manipulation of player counts but later retracted these claims. Their investigation pointed to a significant increase in account creation in regions like the Philippines and Indonesia but did not substantiate allegations of fraud.

A Roblox spokesperson affirmed the game’s genuine popularity, attributing its success to strong user retention and vibrant social interactions. They emphasized that the growth of Grow a Garden is driven by an authentic community rather than artificial inflation. Furthermore, a wealth of content on platforms like YouTube and TikTok showcases the game’s grassroots appeal, indicating a thriving community beyond traditional gaming circles.

As the gaming world continues to evolve, Grow a Garden stands out as a testament to the power of creativity and community engagement, capturing the attention of millions and redefining expectations for what a game can achieve in the digital age.

AppWizard
A Roblox farming game made by a teenager 'in like three days' had 8.9 million players online at the same time—Steam peaked at 11.5 million across all games on the same day